Head-to-head · Game Server Control Panels
GameCP vs WISP
GameCP leads on 0 checks, WISP on 0, and 5 are even. Who comes out ahead on the 5 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreGameCP · 9.3/10
- Free planboth
- Free trialonly GameCP
GameCP scores higher on our rubric for game server control panels: 9.3 against 8.9 out of 10; our editors rank them #2 and #4.
On deployment model, GameCP gives you Hybrid where WISP offers Self_hosted.
GameCP is the better fit for budget-conscious multi-node operators. WISP is the better fit for hosting providers needing migration and billing.
- GameCP fits best
Budget-conscious multi-node operators
- WISP fits best
Hosting providers needing migration and billing
Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.
Side by side
| Feature | GameCP 9.3/10 Visit ↗ | WISP 8.9/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 9.3 | 8.9 |
| Ranking | #2 in Game Server Control Panels | #4 in Game Server Control Panels |
| Best for | Budget-conscious multi-node operators | Hosting providers needing migration and billing |
| Pricing model | Free plan + paid | Free plan + paid |
| Starting price | $25/unit/yr | — |
| Free plan | ✓ | ✓ |
| Free trial | 14 days | — |
| Deployment | Cloud, Self-hosted | Cloud, Self-hosted |
| Platforms | Web, Windows, Linux | Web |
| Support | Email, Community, Docs | Tickets, Community, Docs |
| Integrations | 7 integrations | 4 integrations |
| Built for | Solo, Small business, Mid-market, Enterprise | Solo, Small business, Mid-market, Enterprise |
| Features GameCP 4/4 · WISP 4/4 | ||
| Server provisioning | ✓ | ✓ |
| Mods and plugins | ✓ | ✓ |
| Scheduled backups | ✓ | ✓ |
| Role access controls | ✓ | ✓ |
| Specs | ||
| Supported games | 7 Days to Die; ARK: Survival Ascended; ARK: Survival Evolved; Arma Reforger; Aska; BeamMP; Conan Exiles; Counter-Strike 1.6; Counter-Strike 2; Counter-Strike: Global Offensive (SteamRT3); Counter-Strike: Source; DayZ; Don't Starve Together; Enshrouded; Euro Truck Simulator 2; Factorio; FiveM; Garry's Mod; HumanitZ; Hytale; Icarus; Left 4 Dead; Left 4 Dead 2; Minecraft - Bedrock; Minecraft - Fabric; Minecraft - Forge; Minecraft - Java Edition; Minecraft - NeoForge; Minecraft - Paper; Minecraft - Purpur; Minecraft - Velocity Proxy; Mount & Blade II: Bannerlord; Mount & Blade: Warband; Nightingale; Palworld; Project Zomboid; RAGE:MP; Rust; Rust Autowipe; SA-MP; SCP: Secret Laboratory; SCUM; Satisfactory; Sons of the Forest; Squad; Stardew Valley; Subsistence; Team Fortress 2; TeamSpeak 3; TeamSpeak 6; Terraria; Terraria - tMod Loader; The Forest; Unturned; Urban Terror; V Rising; Valheim; Veloren | Not checked yet |
| Deployment model | Hybrid | Self_hosted |
| Managed server limit | 3 servers | Not checked yet |
| Our review | ||
| Pros |
|
|
| Cons |
|
|
| Our verdict | GameCP is a hybrid game server control panel for operators managing servers across desktops, laptops, VPSs, dedicated servers, and other infrastructure. Its unified dashboard covers multiple nodes, provisioning, automatic installation,… Read the review → |
WISP is a web-based game server control panel for gaming communities, beginners, and hosting providers. It manages servers across providers and supports Docker-based infrastructure, with tools for monitoring, file management, automated… Read the review → |
Strengths and trade-offs
GameCP — where it wins
- Community plan supports 1 node and 3 game servers at no cost
- Manages multiple nodes with provisioning and automatic installation
- Backups, permissions, APIs, and broad game coverage support hosting operations
Where it doesn't
- The Community plan is limited to 1 node and 3 game servers
- Pricing is charged per connected node as infrastructure expands
- WHMCS integration and the GameCP App Store require Titan
WISP — where it wins
- Automatic node provisioning and one-command installation
- Monitoring, restarts, scheduling, and remote or local backups
- Enterprise adds white-label branding, WHMCS, APIs, and custom domains
Where it doesn't
- Personal is limited to basic features and one node
- WHMCS and the application API require the Enterprise plan
- Self-hosted deployment may require Docker-based infrastructure management
- GameCP9.3/10 · Free plan · 14-day trial
A flexible, low-cost control panel for operators managing multiple game-server nodes.
Visit GameCPFull verdict → - WISP8.9/10 · Free plan
A flexible control panel with free access, provisioning, backups, and hosting-focused paid tiers.
Visit WISPFull verdict →
More comparisons
- AMP vs GameCP
- AMP vs WISP
- GameCP vs GameServerApp
- GameCP vs TCAdmin
- GameCP vs HaruHost
- GameCP vs Windows Game Server
- GameCP vs Gameplane
- GameServerApp vs WISP
All game server control panels comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update






