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For the version 25.0 ranking published by Pocket Gamer on October 6, 2026, the listed S-tier cards are Banshee, Cowboy, Tinker, Magma Spirit, Reaper, Riding Hood, Shiba, Woodbeard, and Witch. The guide also places several Legendary and Epic cards in A and B tiers, but its card-by-card prose does not consistently match its summary table. Treat the table below as a transcription of the guide’s published summary—not as a tested or definitive ranking of every card.

Castle Duels tier list: Pocket Gamer’s published summary

The table reproduces the tier placements in Pocket Gamer’s summary table for version 25.0, in the order presented there. The guide does not publish win rates, pick rates, matchup data, or a repeatable ranking method, so these tiers are editorial judgments rather than measured performance results.

Tier Cards in Pocket Gamer’s summary table
S Banshee, Cowboy, Tinker, Magma Spirit, Reaper, Riding Hood, Shiba, Woodbeard, Witch
A Lil’ Dragon, Electron, Risen, Officer Piggle, Scarecrow, Soulstealer
B Vampire, Zeus, Gadget, Combat Engineer, Cultist, Darkwood Fay, Golem, Swamplord, Phoenix, Bard, Armorer, Hypnotoad, Angel, Forest Guardian
C Archer, Fighter, Pirate, Poison Frog, Priest, Crusher, Slime, Hungry Truffle, Alchemist, Assassin, Cold Mage

Why the S-tier examples can be strong—and what they need

The guide’s explanations point to abilities and conditions that help explain its selections. They are not evidence that a card will outperform every alternative in every deck or match.

Banshee

Pocket Gamer says Banshee’s damage scales with the number of units on the battlefield. That makes board population and timing relevant: its potential depends on how many units are present when it fights, rather than being a fixed-value damage effect.

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Cowboy

The guide describes Cowboy as a specialist that pulls, damages, and stuns a target. Its appeal is control as well as damage; consider whether disrupting a particular enemy is useful for your formation.

Tinker

Tinker attacks multiple enemies, fires a large projectile, and deals damage on death, according to the guide. Those separate sources of damage give it a different role from a unit that focuses on one target.

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Magma Spirit

Magma Spirit combines burning attacks with regeneration and increased damage against burning enemies. The damage benefit therefore depends on burn being applied and on the timing of its attacks.

Reaper

Pocket Gamer describes Reaper as immune to crowd control and able to repeatedly stun enemies while dealing damage. Its stated mix of resistance and disruption can matter when control effects are central to an opposing lineup.

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Other useful roles in the published list

A tier is not a substitute for understanding what a card contributes. These examples from Pocket Gamer’s descriptions show why a lower-listed card may still fit a particular plan.

  • Electron (A): combines damage over time with damage reduction and slowing.
  • Risen (A): an Epic tank with taunt and a shield that scales with nearby enemies.
  • Officer Piggle (A): temporarily summons a shielded robot.
  • Scarecrow (A): heals and poisons through summoned plants.
  • Bard (B): removes crowd control and debuffs while healing.
  • Darkwood Fay (B): heals and charges ally abilities.
  • Hypnotoad (B): version 23.0 notes say Hypnosis moves affected enemies out of formation and temporarily removes them from combat.

Do not merge the guide’s table and card-by-card prose

Pocket Gamer’s expanded section names additional cards in its tier descriptions that are missing from the summary table. Its S-tier prose includes Cryomaster, Inferno, Sand Elemental, Candle, and Archivist, among others; the A-tier prose names Chef, Champion, Mister Frost, and Jotun. Angel is described as newly reworked, although it appears in the summary table’s B tier. Because the article does not reconcile those differences, this list does not assign the omitted names a confirmed tier or silently move Angel to a different one. Check the guide itself and current in-game details before relying on those prose placements.

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How to prioritize cards and upgrades

Use the tier list as a shortlist, then decide based on what you can actually field and improve. Pocket Gamer advises players to improve available cards to progress and to be selective because upgrade resources can be scarce.

  1. Start with Arena access. Pocket Gamer says Legendary cards are generally unlocked after Arena 4, with exceptions. If you have not reached the relevant access point, build around available cards and useful synergies rather than delaying progress for a future Legendary.
  2. Pick for a job, not just a letter. Compare what the unit contributes—damage, durability, crowd control, healing, or support—and whether that role complements your lineup. A card whose ability needs a particular setup may be less useful in a deck that cannot provide it.
  3. Spend resources where they advance your current deck. The guide cautions that upgrade resources can be limited. Avoid spreading them across cards you are not using simply because they appear high on a tier list.
  4. Recheck mechanics after updates. The official version 23.0 notes describe changes in how Cryomaster’s Frostbite affects attack speed at rank 3 and attack and movement speed at Star rank, with the effect weakening over time. That is one example of why an older impression of a card may not match its current behavior.
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Version 25.0 and upgrade-rule context

Pocket Gamer labels its ranking version 25.0 and dates it October 6, 2026. The App Store version history lists version 25.0 on September 28, 2026, and says Angel received an ability rework, stronger ally support, new mechanics, and Glyph support. Version 24.0, listed August 31, included Glyph-system changes and new units. Those dates establish version context, but they do not show that every card placement in the tier guide was retested after the latest changes.

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Upgrade rules also changed. In the MY.GAMES version 22.0 update notes dated June 15, 2026, the studio said: “Legendary Spheres are no longer required to upgrade Legendary units: you only need unit cards and gold.” The notes also state that starting at level 11, copies required per level increased, while the total entities needed to reach level 15 decreased compared with the prior system. For resource planning, rely on the current in-game upgrade screen rather than assuming an older cost structure still applies.

How much confidence to put in this tier list

The ranking and card explanations are from one editorial guide; official update notes support specific mechanics and progression changes, not the guide’s overall card order. Since the guide provides no performance dataset or stated ranking method, use its tiers as a dated editorial reference, not a universal measure of card strength. Recheck placements and abilities after balance updates, and weigh your Arena access, available upgrades, and team setup.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.