The Tool Desk
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What settings are actually documented?
Silent Hill: Townfall is a first-person psychological horror game set in Scotland in 1996. KONAMI lists it for PS5 and PC, including Steam and the Epic Games Store. The official material documents selected features, not a complete settings menu or a tested optimal preset.
- PS5: PlayStation’s feature article describes ray-traced lighting and custom 3D audio. It also says in-game menu options let players customize motion controls for tuning the CRTV and aiming firearms. That does not confirm particular graphics modes or a full set of graphics sliders.
- PC: Steam’s listed recommended target is High settings at 4K/30 fps using DLSS, FSR, or TSR Balanced mode. This is the store’s stated target for recommended hardware, not an independent benchmark or a promise that every PC will achieve it.
For the PS5 features and developer comments, see PlayStation’s Silent Hill: Townfall feature article. KONAMI’s official Townfall page lists platforms and product information. Steam’s Townfall store listing is the source for its recommended PC target; check the live listing for current requirements.
How to choose PC graphics settings
Use the store’s recommended target as a starting point only if your PC meets its recommended requirements. The source-supported target is High at 4K/30 fps with DLSS, FSR, or TSR Balanced. The available information does not establish which upscaler looks best, how the game performs on specific GPUs, or whether a particular combination reaches 60 fps.
#1 Best Overall
- Experienced entirely in first person, explore, evade, and survive using a limited set of weapons and tools, including a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
- SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996
- Begin with the game’s default or recommended settings, if offered.
- Choose a resolution and frame-rate goal that fits your display and hardware. Favor a stable frame rate if responsiveness matters more to you; favor image detail if you prefer visual fidelity and your system can maintain smooth performance.
- If using an upscaler, compare its available modes on your own system. DLSS, FSR, and TSR are named in Steam’s target, but no comparative quality or performance testing is established here.
- Change one option at a time, then play the same area long enough to judge image clarity and performance. Revert a change if it makes text, environmental detail, or motion less comfortable for you.
This is general tuning guidance, not a Townfall-tested recipe. Actual trade-offs depend on the PC, display, and player preference.
What should PS5 players change?
The documented PS5 features are ray-traced lighting and 3D audio. The available official information does not establish a choice between performance and fidelity modes, a target frame rate, or exact graphics controls, so there is no evidence-based basis here for prescribing a console mode or slider value. If the game offers graphics choices in its current version, use the in-game descriptions and select according to whether you value image quality or steadier motion more.
Rank #2
- Day One Edition Bonus: CRTV Style: Rusted, CRTV Style: Beach Edition
- Returning to an island town to ‘put things right’, Simon Ordell descends into a world of tense evasion, explosive confrontations, and mind-bending puzzles that slowly surface the truth of St. Amelia
- Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest
- Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface
- Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged
Motion controls are customizable in the menu for CRTV tuning and firearm aiming. The CRTV is used to scout threats, find clues, and explore, so adjust those controls for comfort rather than assuming one sensitivity or motion setting is best for everyone.
How to set up audio for horror and directional cues
PlayStation describes custom 3D audio systems intended to give sound depth and space. The game’s limited first-person view makes nearby sounds important: writer and director Jon McKellan says, “The limited scope of vision in this perspective turns sound into a crucial element, and 3D audio convincingly recreates nearby sounds.”
Rank #3
- Day One Edition Bonus: CRTV Style: Rusted, CRTV Style: Beach Edition
- When Simon Ordell is called back to the island of St. Amelia to "put things in order", he meets a city lying quietly in dense fog, seemingly abandoned, yet anything but dormant
- After venturing further to understand his connection to this place and its inhabitants, he gradually discovers fragments of the past rising to the surface
- Simon must explore, evade and survive from a first-person perspective. It uses a limited arsenal of weapons and tools, including the CRTV: a portable TV to receive unstable signals
- The dodging is tension, the battles are hectic and the story-based puzzles reveal a truth that does not want to remain hidden
- If spatial or 3D audio is available and comfortable with your setup, leave it enabled as a sensible starting point.
- Use headphones if they suit your listening preferences and environment; they may help you attend to directional cues, but official sources do not require a headset or recommend a particular model.
- If spatial processing sounds unnatural or becomes tiring, try the available alternative audio setting and choose the presentation that is clearest and most comfortable to you.
- Set the overall volume to a level that lets you hear quieter environmental details without making sudden effects uncomfortable.
These are preference-based suggestions; no comparative audio test or exact volume recommendation is established by the cited official material.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Does Townfall have ray tracing and 3D audio?
PlayStation’s article documents ray-traced lighting and custom 3D audio for the PS5 version. The developer says ray tracing helps create soft ambient light and makes environments react to the flashlight and flashing alarm lights. That article does not establish which PC configurations support ray tracing or the exact menu controls available on either platform.
Quick Recap
Best Value
Rank #4
- RE-PLAYABLE NARRATIVE BOARD GAME: Tile by tile, terror by terror, build their own haunted mansion and then try to escape it alive. The game is for 3-6 players and takes about 60 minutes to play
- MODULAR BOARD PIECES: The Betrayal at House on the Hill tabletop game features 50 blood-curdling scenarios. Each trip to the house promises fresh horrors and a new story is created every time you play
- HAUNTED HOUSE TRAITOR GAME: Players must work together to survive the nightmare…but beware! The house turns one player against the others in this cooperative strategy game
- MINIATURES BOARD GAME: This second edition of Betrayal at House on the Hill includes 6 pre-painted plastic explorer figures, 80 cards, 149 tokens, 44 room tiles, 2 haunt books, and more
- IMMERSIVE NARRATIVE: Get ready for an unpredictable and thrilling exploration of the haunted house. Encounter witches, dragons, zombies, and other spooky and bizarre B-movie horror clichés
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

