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1Clear out junk files and repair common Windows errors2Fix the driver behind crashes, sound loss and screen glitches3Repair Windows errors before they cause bigger problemsFull-game spoilers: This guide lists the reported codes and unlocks in Silent Hill: Townfall, in story order. Match the exact lock to its location: some entries are safes, lockers, a date dial, or a database ID rather than door keypads, and the number 956 is used in more than one place. The solutions below are guide-reported, not an official KONAMI code sheet. If one fails, confirm the location and reread the in-game clue.
All codes and unlocks by location
Use the location and lock type together when entering a solution. Some locks require a specific document or item before the code can help.
| Location | Lock or puzzle | Solution | Clue or prerequisite |
|---|---|---|---|
| A Different Place (hotel) | Room 204 door dial | 18 / January / 1996 | Find the day and month on CRTV channel 60; the room-service card gives the year. |
| Zoe’s house kitchen | Organ transport box | Left: 956; right: 133 | Zoe’s computer email explains how to split the ET number on the Organ Transplant Card. |
| Shorefront Family Clinic | Reception door | 2896 | Read the yellow note on the computer in the Z Ellis office. |
| St. Amelia Pharmacy | Back-room locker | 6539 | Use the store-poster numbers in the order indicated by the CRTV broadcast. |
| Community Gardens | Jane’s shed | 1993 | Find the year on Jane Chalmers’ flower bed. |
| Medical center, Surgery | X-ray room door | 7103 | The code is sent to the pager by a nurse. |
| Medical center, Chapman Ward | Records Room | 2605 | Check the noticeboard beside the computer in the first-floor northwest office near the Private Ward. |
| CEG Employee Lockers | Lost and Found | 772 | Read the note on the back-office computer. |
| CEG Employee Lockers | Locker 75 | 184 | Scan Barcode (CEG Lockers), found on the counter opposite the computer. |
| 5 South Brae | Black box | 956 | Find the compressor part number in the printed MANUAL.EML. |
| CEG Employee Lockers | Locker 17 | 575 | Scan Barcode (South Brae). |
| 6 North Brae | Safe | 736 | Count the items in the paintings, as hinted by the Lamenting Poem. |
| CEG Employee Lockers | Locker 204 | 971 | Scan Barcode (North Brae). |
| 5 Upper Brae | Safe | 129 | On the Ammonite Disk, the Current Count file gives two values; use the number between them. |
| CEG Employee Lockers | Locker 94 | 490 | Scan Barcode (Upper Brae). |
| CEG HQ, ground floor | Security Room door | 4895 | Use the number and arrows on the Maintenance room whiteboard. |
| CEG HQ storage | Richard’s Box 36 | 486 | Use the Box IDs and Names document at the podium: box 36 is third row from the front, sixth seat. |
| CEG HQ Security | Employee database ID | 00007820518 | Use the Employee File Cover Notice from Richard’s box. Power the printer, generate the Access Card, and collect it before using the elevator. |
| CEG HQ, third floor | Finance door | 2709 | Requires the Access Card; find the code on the CEG Checkout Sheet. |
The location-by-location guide was updated October 3, 2026 and reports that its values were matched in two independent walkthroughs. A separate puzzle guide was updated September 26, 2026 and notes that KONAMI has not published an official code sheet. Treat these as published walkthrough solutions, and use the game’s own clue if a value does not work. Location-by-location code guide; Puzzle solutions guide.
How the barcode and CEG unlocks work
Clara Woods safes and employee lockers
The Clara Woods house safes provide barcodes. Scan the barcode associated with a Brae location to reveal its matching PIN at CEG Employee Lockers. This is why the locker answers are tied to the South Brae, North Brae, and Upper Brae barcode clues rather than being found as standalone keypad codes.
#1 Best Overall
- Experienced entirely in first person, explore, evade, and survive using a limited set of weapons and tools, including a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
- SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996
Richard’s box, database ID, and Finance door
At CEG HQ, Richard’s Box 36 uses the Box IDs and Names document to identify the box’s position. Its contents provide the Employee File Cover Notice needed for the employee database ID. That ID is part of a longer sequence: power the printer, produce and collect the Access Card, then use the card and the CEG Checkout Sheet to open the Finance door. The ID is not itself a door code.
Medical-center puzzles that are not keypad codes
X-ray settings
The X-ray puzzle requires matching the imaging settings and camera alignment, rather than entering a door PIN. The puzzle guide reports these settings:
Rank #2
- Day One Edition Bonus: CRTV Style: Rusted, CRTV Style: Beach Edition
- Returning to an island town to ‘put things right’, Simon Ordell descends into a world of tense evasion, explosive confrontations, and mind-bending puzzles that slowly surface the truth of St. Amelia
- Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest
- Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface
- Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged
- Skull: Site Skull, 3 kV, 7 mA, 1 second.
- Chest: Site Chest, 7 kV, 3 mA, 1.2 seconds.
Align the camera until the screen confirms the target before scanning. The puzzle solutions guide covers these settings and other medical-center puzzle states.
Patient treatment sequence
The six-part puzzle guide also describes vitals, treatment rates, blood-bag placement, valves, and an Ordell transfusion-door routing puzzle. These are puzzle assignments and states, not additional keypad codes.
Recommended Free Tools
Rank #3
- Day One Edition Bonus: CRTV Style: Rusted, CRTV Style: Beach Edition
- When Simon Ordell is called back to the island of St. Amelia to "put things in order", he meets a city lying quietly in dense fog, seemingly abandoned, yet anything but dormant
- After venturing further to understand his connection to this place and its inhabitants, he gradually discovers fragments of the past rising to the surface
- Simon must explore, evade and survive from a first-person perspective. It uses a limited arsenal of weapons and tools, including the CRTV: a portable TV to receive unstable signals
- The dodging is tension, the battles are hectic and the story-based puzzles reveal a truth that does not want to remain hidden
Part 6 auxiliary lines: locker code and lever sequence
In Part 6, the command-center locker code is 0825. Opening it gives you the auxiliary-room key; the rest of this puzzle depends on collecting and using items rather than entering another keypad PIN.
- Open the command-center locker with 0825 and take the auxiliary-room key.
- Enter the auxiliary room and retrieve the floppy disk.
- Use the disk at the terminal to obtain the line diagram.
- Set the selected levers beside the one-, two-, or three-line pipe markings to the horizontal or vertical positions shown by the diagram. Read the one-line and two-line banks from right to left, and the three-line bank from left to right.
PC Gamer’s September 25, 2026 walkthrough independently reports the locker code and outlines this key, disk, terminal, and lever-clue sequence: How to open the auxiliary lines in Part 6.
Rank #4
- RE-PLAYABLE NARRATIVE BOARD GAME: Tile by tile, terror by terror, build their own haunted mansion and then try to escape it alive. The game is for 3-6 players and takes about 60 minutes to play
- MODULAR BOARD PIECES: The Betrayal at House on the Hill tabletop game features 50 blood-curdling scenarios. Each trip to the house promises fresh horrors and a new story is created every time you play
- HAUNTED HOUSE TRAITOR GAME: Players must work together to survive the nightmare…but beware! The house turns one player against the others in this cooperative strategy game
- MINIATURES BOARD GAME: This second edition of Betrayal at House on the Hill includes 6 pre-painted plastic explorer figures, 80 cards, 149 tokens, 44 room tiles, 2 haunt books, and more
- IMMERSIVE NARRATIVE: Get ready for an unpredictable and thrilling exploration of the haunted house. Encounter witches, dragons, zombies, and other spooky and bizarre B-movie horror clichés
If a code is rejected
- Check the exact lock. Several keypads may be close together, and the same digits can be reused: 956 opens the organ transport box’s left side and is also the 5 South Brae black-box solution.
- Verify prerequisites. A code may depend on a barcode scan, document, Access Card, or other item being obtained first.
- Recheck the in-game clue. The guides recommend returning to the relevant note or document if a reported value fails, particularly if a later game update changes a solution.
KONAMI lists Silent Hill: Townfall as released September 24, 2026, with PlayStation 5, Steam, and Epic Games platforms on its official order page: KONAMI’s official game page.
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