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WSLATL Squad Server Hosting review

#13 of 28 in Squad Server Hosting

A low-cost RAM-based option with flexible storage and monthly plans.

8.0/10Editor score
WSLATL Squad Server Hosting8.0 Visit WSLATL

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

WSLATL Squad Server Hosting provides hosted Squad game servers for communities and teams running tactical multiplayer sessions. Its plans use shared game-server infrastructure and are managed through the Pterodactyl control panel. The service is aimed at users who want monthly game-server hosting with mod and plugin support, DDoS protection, backup support, and a choice between SATA SSD and NVMe storage. The vendor also publishes recommended RAM guidance for 50-player and 100-player servers, while same-day setup is usually available through an application-based onboarding process.

Pricing is organized around six monthly plans. GAME-1 costs $3.60 per month for 2 vCores, 4 GB RAM, and 25 GB SATA SSD storage. GAME-2 costs $7.20 for 8 GB RAM and 50 GB SATA SSD storage, while GAME-3 costs $14.40 for 16 GB RAM and 100 GB SATA SSD storage. The P-GAME range adds Ryzen 9 cores and 100 GB NVMe storage: P-GAME-1 is $12 per month with 4 GB RAM, P-GAME-2 is $24 with 8 GB, and P-GAME-3 is $48 with 16 GB. This gives buyers a clear RAM-based progression, plus a premium storage and processor option.

The main trade-off is control depth. The documented feature set covers panel access, custom mods and plugins, DDoS protection, and monthly full-container backups, but it does not include RCON, server-rule controls, or scheduled restarts. Buyers prioritizing low monthly cost, published RAM choices, and storage flexibility should find the offering well aligned with those needs. Teams that require those specific administrative controls should choose a hosting option that documents them explicitly.

WSLATL Squad Server Hosting pros and cons

  • Where it wins
    • Starts at $3.60/month with 4 GB RAM
    • Pterodactyl access with mod and plugin support
    • DDoS protection, backups and SATA or NVMe storage
  • Where it doesn't
    • Shared game-server infrastructure
    • No documented RCON or server-rule controls
    • No documented scheduled restart controls

WSLATL Squad Server Hosting fact sheet, pricing and score →

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