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vkd3d-proton

Free#18 of 27 in Game Compatibility Layers

vkd3d-proton: A focused open-source translation layer for running D3D12 through Vulkan. Ranked #18 of 27 in Game Compatibility Layers by our editors (7.0/10); pricing: Free plan; best for users needing Direct3D 12 over Vulkan.

7.0/10Editor score
vkd3d-proton7.0 Visit vkd3d-proton

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Free plan
  • Best for
    Users needing Direct3D 12 over Vulkan
  • Free plan
    Yes
  • Paid from
    Free
  • Runtime model
    Translation
  • Facts checked
    20 Sep 2026
vkd3d-proton screenshot
  • Where it wins

    • Implements Direct3D 12 on top of Vulkan
    • Supports ray tracing, shader caching, and view instancing
    • Provides drop-in d3d12.dll and d3d12core.dll replacements
  • Where it doesn't

    • Primarily targets Wine-based environments such as Proton
    • Native Windows use is mainly for developer testing
    • Requires Vulkan 1.3 and descriptor indexing

Our verdict on vkd3d-proton

vkd3d-proton is an open-source compatibility layer that implements the Direct3D 12 API on top of Vulkan. It provides d3d12.dll and d3d12core.dll as drop-in replacements and is intended for game compatibility in Wine-based environments such as Proton. The project supports Windows and Linux, with native Linux builds described as development-oriented and native Windows use mainly intended for developer testing. Its best fit is users who need Direct3D 12 translated to Vulkan within a Proton or Wine setup.

Its feature set reaches beyond basic API translation. vkd3d-proton supports DirectX Raytracing configuration and DXR features, D3D12 view instancing, Vulkan present timing, and shader caching with configurable shader-cache paths. It also exposes NVAPI and AMD AGS interfaces for selected features. These capabilities make it relevant for modern games and graphics paths that depend on more than core Direct3D 12 behavior, while Vulkan 1.3 and descriptor indexing are listed requirements.

The project is free and open-source, and its runtime model is translation rather than native Direct3D execution. Proton integration is a central part of its role, including Steam-oriented use through Proton. Choose vkd3d-proton when your environment already relies on Wine or Proton and needs D3D12 over Vulkan with support for selected advanced graphics features. It is less suitable as a general-purpose native Windows runtime or as a polished standalone application, since native Windows use is mainly for developer testing and native Linux builds are development-oriented.

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vkd3d-proton pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

vkd3d-proton fact sheet

Free planYes
Paid fromFree
Host platformsWindows, Linux
Runtime modelTranslation
DirectX supportDirectx 12
Vulkan supportYes
Steam integrationYes
Anti-cheat statusNot stated
DeploymentDesktop
PlatformsWindows, Linux
SupportDocs
PricingFree plan
Websitegithub.com
Facts checked20 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — vkd3d-proton 7.0/10

vkd3d-proton is listed in our Game Compatibility Layers directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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