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UMA 3

Free#8 of 26 in 3D Avatar Software

UMA 3: A free, open-source Unity framework for customizable runtime humanoid avatars. Ranked #8 of 26 in 3D Avatar Software by our editors (7.0/10); pricing: Free plan; best for free runtime avatars in Unity.

7.0/10Editor score
UMA 37.0 Visit UMA 3

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Free plan
  • Best for
    Free runtime avatars in Unity
  • Free plan
    Yes
  • Paid from
    None
  • Avatar style
    Both
  • Facts checked
    21 Sep 2026
UMA 3 screenshot
  • Where it wins

    • Runtime customization with bones, DNA, and blendshapes
    • Modular clothing, accessories, overlays, and texture atlases
    • Mesh combining and optimization for crowd avatars
  • Where it doesn't

    • Platform coverage centers on Unity
    • Requires Unity project integration
    • Export workflows focus on rigging and source assets

Our verdict on UMA 3

UMA 3 is an open avatar creation framework for Unity projects, aimed at game developers building customizable characters, crowds, multiplayer avatars, and reusable avatar content. It generates customizable humanoids and supports adapting the system to other models. The framework combines modular meshes, clothing, accessories, overlays, DNA-driven deformation, blendshapes, and texture atlases. It is distributed as a free Unity package and an MIT-licensed source repository, with commercial use supported by the published category specifications.

Its strongest differentiator is runtime customization depth. Developers can change avatar shapes through bones, DNA, and blendshapes, while modular slots support body parts, clothing, and accessories. Shared clothing and accessories can work across compatible body shapes, and overlay compositing plus texture-atlas generation supports reusable character content. Expression and secondary animation tooling add further control, while mesh combining and avatar optimization target crowd scenarios. These features make UMA 3 a focused fit for projects where players or systems need configurable humanoid avatars during runtime.

The Unity ecosystem is central to the workflow. Installation is available through Unity Package Manager, with optional integrations for Unity Addressables and Unity FBX Exporter. The published specifications also list rigged exports, game-engine export, and formats including OBJ, FBX, ZTL, 3ds Max, and Blend. According to the vendor's published information, the documented workflow emphasizes Unity integration, rigging, and source-asset export rather than a standalone avatar pipeline. Choose UMA 3 when free, source-available runtime avatar generation is the priority; choose another option when broader platform coverage or a workflow centered outside Unity matters more.

UMA 3 pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

All 1 UMA 3 plans and prices →

UMA 3 fact sheet

Free planYes
Paid fromNone
Avatar styleBoth
Export formatsOBJ, FBX, ZTL, 3ds Max, Blend
Rigged exportsYes
Game engine exportYes
Face trackingNot verified
Commercial useYes
DeploymentSelf-hosted
SupportCommunity, Docs
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations3 integrations: Unity Package Manager, Unity Addressables, Unity FBX Exporter
PricingFree plan (source)
Websitegithub.com
Facts checked21 Sep 2026

UMA 3 integrations

UMA 3 lists 3 integrations on its own site.

  • Unity Package Manager
  • Unity Addressables
  • Unity FBX Exporter

Alternatives to UMA 3

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UMA 3 vs the competition

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Featured on iTechGuides

Featured on iTechGuides — UMA 3 7.0/10

UMA 3 is listed in our 3D Avatar Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026

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