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MakeHuman

MakeHuman: A focused, free tool for building parametric human characters for Blender or Unity3d. Ranked #33 of 147 in 3D Modeling Software by our editors (6.1/10); pricing: Free plan; best for parametric human character generation.

6.1/10Editor score
MakeHuman6.1 Visit MakeHuman

At a glance

  • Editor score
    6.1 / 10
  • Pricing
    Free plan
  • Best for
    Parametric human character generation
  • Free plan
    Yes
  • Paid from
    Free
  • Platform access
    Desktop
  • Facts checked
    21 Sep 2026
  • Where it wins

    • Detailed parametric controls for body and facial characteristics
    • Exports to DAE, FBX, OBJ, STL, Ogre3D and BVH
    • Blender and Unity3d integrations with clothing and hair assets
  • Where it doesn't

    • Focused on human characters rather than general 3D modeling
    • No official in-application support for model animation
    • Current 1.3.0 releases list Windows and Linux desktop support

Our verdict on MakeHuman

MakeHuman is open-source desktop software for creating customizable 3D human characters. It is suited to artists, developers and other users who need adjustable human models for further work in applications such as Blender or Unity3d. Parametric sliders control gender, age, muscle, weight, height, proportions and ethnicity, while additional morph controls cover facial and body details. Users can also add clothes, hair, eyes, teeth and other body components before posing, rigging, rendering and exporting a model.

Its standout strength is the combination of parametric character generation and asset handling. The software includes geometries for clothing and body components, pose and rigging tools, a built-in renderer, and asset downloading and library management. Export options cover DAE, FBX, OBJ, STL and Ogre3D, with BVH available for rig-format export. That makes MakeHuman a practical starting point when a project needs a human character that can move from dedicated creation into a broader 3D workflow.

The trade-off is scope. MakeHuman centers on human characters rather than general 3D modeling, and its documentation states that model animation is not officially supported within the application. The current 1.3.0 series lists Windows and Linux, with Blender and Unity3d as the named integrations. Choose MakeHuman if free, open-source parametric character creation is the priority and the model will continue into another tool. Choose an alternative if the main requirement is general-purpose modeling or in-application animation support.

Your product? Our editors can test MakeHuman in depth and publish a review, labelled as paid · from $149/mo →

MakeHuman pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on makehumancommunity.org

MakeHuman fact sheet

Free planYes
Paid fromFree
Platform accessDesktop
Sculpting toolsNot verified
Animation toolsNo
Parametric modelingYes
Render engineBuilt-in
3D print exportYes
DeploymentDesktop
PlatformsWindows, macOS, Linux
SupportCommunity, Docs
Built forSolo, Small business (editorial estimate)
Integrations2 integrations: Blender, Unity
PricingFree plan
Websitemakehumancommunity.org
Facts checked21 Sep 2026

MakeHuman integrations

MakeHuman lists 2 integrations on its own site.

  • Blender
  • Unity

Alternatives to MakeHuman

See all MakeHuman alternatives →

Also Ranked In

MakeHuman is ranked in 6 of our directories.

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Featured on iTechGuides

Featured on iTechGuides — MakeHuman 6.1/10

MakeHuman is listed in our 3D Modeling Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

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