MakeHuman
MakeHuman: A focused, free tool for building parametric human characters for Blender or Unity3d. Ranked #33 of 147 in 3D Modeling Software by our editors (6.1/10); pricing: Free plan; best for parametric human character generation.
At a glance
- Editor score6.1 / 10
- PricingFree plan
- Best forParametric human character generation
- Free planYes
- Paid fromFree
- Platform accessDesktop
- Facts checked21 Sep 2026
Where it wins
- Detailed parametric controls for body and facial characteristics
- Exports to DAE, FBX, OBJ, STL, Ogre3D and BVH
- Blender and Unity3d integrations with clothing and hair assets
Where it doesn't
- Focused on human characters rather than general 3D modeling
- No official in-application support for model animation
- Current 1.3.0 releases list Windows and Linux desktop support
Our verdict on MakeHuman
MakeHuman is open-source desktop software for creating customizable 3D human characters. It is suited to artists, developers and other users who need adjustable human models for further work in applications such as Blender or Unity3d. Parametric sliders control gender, age, muscle, weight, height, proportions and ethnicity, while additional morph controls cover facial and body details. Users can also add clothes, hair, eyes, teeth and other body components before posing, rigging, rendering and exporting a model.
Its standout strength is the combination of parametric character generation and asset handling. The software includes geometries for clothing and body components, pose and rigging tools, a built-in renderer, and asset downloading and library management. Export options cover DAE, FBX, OBJ, STL and Ogre3D, with BVH available for rig-format export. That makes MakeHuman a practical starting point when a project needs a human character that can move from dedicated creation into a broader 3D workflow.
The trade-off is scope. MakeHuman centers on human characters rather than general 3D modeling, and its documentation states that model animation is not officially supported within the application. The current 1.3.0 series lists Windows and Linux, with Blender and Unity3d as the named integrations. Choose MakeHuman if free, open-source parametric character creation is the priority and the model will continue into another tool. Choose an alternative if the main requirement is general-purpose modeling or in-application animation support.
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MakeHuman pricing
MakeHuman fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Platform access | Desktop |
| Sculpting tools | Not verified |
| Animation tools | No |
| Parametric modeling | Yes |
| Render engine | Built-in |
| 3D print export | Yes |
| Deployment | Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 2 integrations: Blender, Unity |
| Pricing | Free plan |
| Website | makehumancommunity.org |
| Facts checked | 21 Sep 2026 |
MakeHuman integrations
MakeHuman lists 2 integrations on its own site.
- Blender
- Unity
Alternatives to MakeHuman
- BlenderA broad free 3D suite covering modeling, animation, rendering, scripting, and print export.9.3
- HoudiniA deep procedural 3D suite for VFX, animation, games, and technical art.9.1
- Autodesk MayaA mature desktop suite for studios handling modeling, animation, VFX, and rendering.9.0
See all MakeHuman alternatives →
Also Ranked In
MakeHuman is ranked in 6 of our directories.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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