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SpritePacker

Free#16 of 34 in Sprite Sheet Maker Software

SpritePacker: A free browser toolkit for sprite atlases, metadata exports, and GIF animation. Ranked #16 of 34 in Sprite Sheet Maker Software by our editors (7.0/10); pricing: Free plan; best for free browser atlas packing with GIF animation tools.

7.0/10Editor score
SpritePacker7.0 Visit SpritePacker

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Free plan
  • Best for
    Free browser atlas packing with GIF animation tools
  • Free plan
    Yes
  • Paid from
    Free
  • Sprite trimming
    Yes
  • Facts checked
    14 Nov 2026
  • Where it wins

    • Packs frames with MaxRects and trims transparent borders while preserving offsets
    • Exports PNG atlases with JSON, XML, CSS, SCSS, or metadata files
    • Converts GIFs to frames and previews or exports animations with frame timing
  • Where it doesn't

    • Does not support rotation packing
    • Does not create multiple atlases
    • Browser-based workflow may not suit developers seeking a desktop app

Our verdict on SpritePacker

SpritePacker is a browser-based toolkit for 2D game developers who need to pack image frames into sprite atlases and export coordinate metadata. It runs packing, trimming, and export locally in the browser, and the site states that images are not uploaded. Inputs include PNG, JPG, and WebP, with GIF-to-frame conversion and animated GIF export for projects that use frame-based animation.

The workflow covers more than basic packing: MaxRects arranges frames, while trimming removes transparent borders and preserves original offsets. Users can set padding, edge extrusion, export scale, and cell alignment. Output includes PNG atlases and JSON, XML, CSS, SCSS, or metadata files. Animation controls include per-frame timing, onion skinning, looping, and speed adjustment. This makes SpritePacker a practical fit for solo and small teams that want atlas preparation and lightweight animation tools in one browser workflow.

The free plan requires no signup and has no paid tier or daily export quota. Export guidance and presets target Unity, Godot, Phaser, PixiJS, GameMaker, Friday Night Funkin’, and HaxeFlixel, making it relevant across several 2D game ecosystems. Its limits are meaningful for more specialized workflows: it does not support rotation packing or multiple atlases. Choose it for free, local-in-browser packing with metadata and GIF support; consider another tool if rotated frames or multipage atlas output are required.

Your product? Our editors can test SpritePacker in depth and publish a review, labelled as paid · from $149/mo →

SpritePacker pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on spritepacker.app

All 1 SpritePacker plans and prices →

SpritePacker fact sheet

Free planYes
Paid fromFree
Sprite trimmingYes
Rotation packingNo
Multiple atlas outputNo
Animation supportYes
Metadata exportYes
Maximum atlas size16384 px
DeploymentCloud
PlatformsWeb
Built forSolo, Small business (editorial estimate)
Integrations7 integrations: Unity, Godot, Phaser, PixiJS, GameMaker, Friday Night Funkin’ …
PricingFree plan (source)
Websitespritepacker.app
Facts checked14 Nov 2026

SpritePacker integrations

SpritePacker lists 7 integrations on its own site.

  • Unity
  • Godot
  • Phaser
  • PixiJS
  • GameMaker
  • Friday Night Funkin’
  • HaxeFlixel

Alternatives to SpritePacker

See all SpritePacker alternatives →

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Featured on iTechGuides

Featured on iTechGuides — SpritePacker 7.0/10

SpritePacker is listed in our Sprite Sheet Maker Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026

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