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spright

Free#21 of 34 in Sprite Sheet Maker Software

spright: An open-source command-line tool for packing sprites and generating game-engine metadata. Ranked #21 of 34 in Sprite Sheet Maker Software by our editors (6.5/10); pricing: Free plan; best for developers who want configurable, self-hosted sprite packing.

6.5/10Editor score
spright6.5 Visit spright

At a glance

  • Editor score
    6.5 / 10
  • Pricing
    Free plan
  • Best for
    Developers who want configurable, self-hosted sprite packing
  • Free plan
    Yes
  • Paid from
    Free
  • Sprite trimming
    Yes
  • Facts checked
    14 Nov 2026
  • Where it wins

    • Offers several packing modes, plus configurable sheet-size constraints.
    • Supports trimming, 90-degree rotation, and packing across multiple sheets.
    • Groups animation sprites and generates metadata from templates.
  • Where it doesn't

    • Uses a command-line, self-hosted workflow rather than a graphical editor.
    • Integrates with Visual Studio Code; no broader integrations are specified.
    • Documentation is the listed support channel.

Our verdict on spright

For developers preparing sprite assets for games, spright is an open-source command-line tool that packs images into one or more sprite sheets and generates accompanying descriptions. It accepts images and sprite definitions from files or sequences, and can detect sprite regions to help complete those definitions. Users can assign IDs, set pivots, and group sprites with tags such as animation names. Its self-hosted approach suits solo developers and small teams comfortable configuring a command-line workflow; it is less suited to people seeking a visual editor or a managed service.

Packing and annotation are the product’s central strengths. Available modes include binpack, compact, rows, columns, single, and layers, with configurable size constraints. Sprites can be trimmed to non-transparent regions using rectangular or convex trimming, and can be rotated clockwise by 90 degrees to improve packing efficiency. The tool can produce multiple sheets and image files in PNG, GIF, TGA, or BMP formats. Output descriptions are generated from templates, which can carry sprite metadata into a game-engine workflow; example templates include Phaser. This combination makes spright more configurable than a tool focused only on arranging images, though it expects users to work with definitions and templates.

The project is distributed under the GNU GPLv3 and has a free, open-source model. Visual Studio Code is the listed integration, and documentation is the listed support channel. That makes it a reasonable fit when source-available tooling and direct control over packing output matter more than broad integrations or dedicated support. Choose spright for configurable packing, trimming, animation grouping, and template-based metadata in a self-hosted workflow. Consider an alternative if your team needs a graphical interface or support beyond documentation.

Your product? Our editors can test spright in depth and publish a review, labelled as paid · from $149/mo →

spright pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

spright fact sheet

Free planYes
Paid fromFree
Sprite trimmingYes
Rotation packingYes
Multiple atlas outputYes
Animation supportYes
Metadata exportYes
Maximum atlas sizeNot verified
DeploymentSelf-hosted
PlatformsWindows, macOS, Linux
SupportDocs
Built forSolo, Small business (editorial estimate)
Integrations1 integrations: Visual Studio Code
PricingFree plan
Websitegithub.com
Facts checked14 Nov 2026

spright integrations

spright lists 1 integrations on its own site.

  • Visual Studio Code

Alternatives to spright

See all spright alternatives →

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Featured on iTechGuides

Featured on iTechGuides — spright 6.5/10

spright is listed in our Sprite Sheet Maker Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026

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