rust-minecraft-proxy
rust-minecraft-proxy: A focused Rust proxy for hostname routing and Forge-enabled Minecraft setups. Ranked #20 of 22 in Minecraft Server Proxy Software by our editors (7.0/10); pricing: Open source; best for simple modded-server routing.
At a glance
- Editor score7.0 / 10
- PricingOpen source
- Best forSimple modded-server routing
- Paid fromFree
- Facts checked20 Sep 2026

Where it wins
- Hostname-based routing through YAML configuration
- Forge support and unknown-host MOTD handling
- Proxy Protocol, TCPShield, load balancing, and IP filtering
Where it doesn't
- Explicitly not ready for production use
- No published releases
- Project structure may change
Our verdict on rust-minecraft-proxy
rust-minecraft-proxy is a self-hosted, open-source Minecraft server proxy written in Rust. It accepts connections on a configured listening address and routes hostnames to backend server IP addresses through YAML configuration. The product is aimed at operators who need straightforward routing for modded Minecraft networks, especially setups involving Forge and multiple backend hosts. Its focused scope suits technical users comfortable managing their own proxy deployment.
Routing is the central strength. The published project description includes hostname-based backend routing, unknown-host MOTD handling, Forge support, and custom online and offline MOTD overrides. It also identifies load balancing between defined hosts, allowing traffic to be distributed across configured backends. For network environments that depend on intermediary services, the project includes incoming and outgoing Proxy Protocol support and TCPShield compatibility with passthrough. IP-based filtering adds a basic access-control option without changing the product's narrow proxy focus.
The main consideration is deployment maturity. The maintainer explicitly states that the software is not ready for production, and the project has no published releases. Its structure may change, which matters for operators seeking a stable upgrade path or a long-lived production dependency. Several capabilities are described as project goals, so buyers should distinguish the completed Forge and unknown-host MOTD work from other planned functionality before adopting it. Choose rust-minecraft-proxy for an open-source, self-hosted routing layer where technical ownership and change tolerance are acceptable; choose an alternative when production readiness, broad compatibility, or established network-management coverage is the priority.
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rust-minecraft-proxy pricing
rust-minecraft-proxy fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Free |
| Proxy compatibility | Not verified |
| Server version support | Not verified |
| Fallback routing | Not verified |
| Player transfer | Not verified |
| Network admin tools | Not verified |
| Deployment model | Self_hosted |
| Deployment | Self-hosted |
| Support | Community |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Open source |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
Alternatives to rust-minecraft-proxy
- VelocityA free, open-source proxy for routing players across multi-server Minecraft networks.9.4
- BungeeCordA free, open-source choice for routing players across connected Minecraft servers.9.2
- GateA self-hosted proxy for cross-play networks, flexible routing, and API-driven administration.9.0
See all rust-minecraft-proxy alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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