Roxel
Roxel: A free, practical voxel editor with broad file support and Unity/Godot integration. Ranked #19 of 26 in Voxel Editors by our editors (7.2/10); pricing: Free plan; best for free open-source desktop voxel interchange.
At a glance
- Editor score7.2 / 10
- PricingFree plan
- Best forFree open-source desktop voxel interchange
- Free planYes
- Paid fromFree
- Animation toolsNo
- Facts checked21 Sep 2026

Where it wins
- Imports MagicaVoxel, Qubicle, and Goxel files
- Exports VOX, GOX, OBJ, FBX, GLB, PNG, and SVG
- Integrates with Unity and Godot
Where it doesn't
- No animation tools
- Desktop support is limited to Windows and macOS
- Focused on voxel editing rather than animation workflows
Our verdict on Roxel
Roxel is a free, open-source desktop voxel editor for hobbyists and indie creators. Its workspace centers on an open-world 3D voxel grid, with tools for brushing, erasing, recoloring, sampling colors, shaping, selecting, and moving voxel content. Built-in and user-created color palettes support varied art workflows, while orbit, pan, and zoom controls cover the essential camera movement needed to inspect a model. Roxel is distributed for Windows and macOS under the MIT license.
File compatibility is a central strength. Roxel imports MagicaVoxel, Qubicle, and Goxel files, then exports to VOX, GOX, OBJ, FBX, GLB, PNG, and SVG. That range supports voxel-native interchange, common 3D asset formats, image output, and vector output from the same editor. Save and load support for Roxel project files also gives creators a native format for ongoing work. Unity and Godot integration make Roxel a practical fit for indie game workflows that need to move voxel assets into a game engine.
The main boundary is scope: Roxel provides editing and interchange tools but no animation tools. That makes it a better choice for creating, recoloring, organizing, and exporting static voxel models than for producing animated voxel assets in one application. Platform coverage is also limited to Windows and macOS, so the desktop workflow is aimed at creators on those systems. Choose Roxel if free, open-source voxel editing, broad import and export support, and Unity or Godot compatibility are priorities. Look elsewhere if animation is essential or if your workflow requires a different desktop platform.
Your product? Our editors can test Roxel in depth and publish a review, labelled as paid · from $149/mo →
Roxel pricing
Roxel fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Max grid dimension | Not verified |
| Animation tools | No |
| Game engine export | Yes |
| Texture painting | Yes |
| Scene editing | Not verified |
| Supported platforms | Windows, macOS |
| Deployment | Desktop |
| Platforms | Windows, macOS |
| Support | Community |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 2 integrations: Unity, Godot |
| Pricing | Free plan |
| Website | starzonmyarmz.itch.io |
| Facts checked | 21 Sep 2026 |
Roxel integrations
Roxel lists 2 integrations on its own site.
- Unity
- Godot
Alternatives to Roxel
- pixembossA free web editor for creating, animating, and exporting pixel and voxel game assets.9.4
- Vengi VoxEditA broad voxel suite covering modeling, materials, animation, scripting, and scenes.9.3
- MagicaVoxelA deep free desktop toolkit for creating, animating, rendering, and exporting voxel assets.9.1
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Roxel for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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