RetroMole
RetroMole: An open-source framework for assembling tools to edit 8- and 16-bit game ROMs. Ranked #46 of 49 in ROM Hacking Tools by our editors (3.0/10); pricing: Free plan; best for retro hackers assembling a package-based tool setup.
At a glance
- Editor score3.0 / 10
- PricingFree plan
- Best forRetro hackers assembling a package-based tool setup
- Free planYes
- Paid fromNone
- ROM editingYes
- Facts checked5 Oct 2026
Where it wins
- Build a customized ROM-hacking setup from packages
- Supports community-made packages alongside official packages
- Targets 8- and 16-bit games across Windows, Linux and macOS
Where it doesn't
- The project is on hiatus
- Installation instructions are marked as to be announced
- It provides a framework rather than a fixed set of editing tools
Our verdict on RetroMole
RetroMole is an open-source desktop framework for putting together a ROM-hacking setup from packages, aimed at people editing games for 8- and 16-bit consoles. It is intended for both newer users and experienced hackers, including those working on mainline Super Mario games for NES, SNES and Game Boy Advance. Its role is to organize a customized collection of tools, rather than deliver one fixed editor. That makes it a fit for solo hackers who want a package-based setup and are comfortable choosing the tools their projects need.
The framework’s package model is its defining feature: users can assemble a setup from official and community-made packages instead of relying on a single bundled toolset. That flexibility may suit projects spanning multiple games, but it also means RetroMole is not presented as a specific editing feature set. Buyers looking for a ready-to-run editor with a defined set of ROM-editing functions may prefer a product centered on those tools rather than a framework for assembling them.
The main practical caveat is the project’s stated hiatus. Its core repository also describes the project as on hiatus, while installation instructions are marked as to be announced. RetroMole is free and open source, and it lists Windows, Linux and macOS support, but the hiatus and lack of published installation instructions make getting started uncertain. It is best considered by retro hackers who are comfortable with a framework and willing to assess its current state; those seeking an actively maintained, clearly installable tool should look elsewhere.
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RetroMole pricing
RetroMole fact sheet
| Free plan | Yes |
|---|---|
| Paid from | None |
| ROM editing | Yes |
| Patch formats | Not verified |
| Tile/sprite editing | Not verified |
| Hex editor | Not verified |
| Supported platforms | Windows, Linux, macOS |
| Game scope | Multiple games |
| Deployment | Desktop |
| Platforms | Windows, Linux, macOS |
| Built for | Solo (editorial estimate) |
| Pricing | Free plan |
| Website | github.laiyagushi.com |
| Facts checked | 5 Oct 2026 |
Alternatives to RetroMole
- YY-CHRA focused Windows dot editor for viewing and editing graphics in retro-game ROMs.8.4
- NUPSA free Windows desktop utility focused on creating and applying UPS patches.7.3
- HxDA broad Windows hex editor for binary work, rather than a ROM-specific hacking suite.7.2
See all RetroMole alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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