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Qubicle Voxel Editor

#15 of 26 in Voxel Editors

Qubicle Voxel Editor: A feature-rich desktop voxel editor for professional asset and scene workflows. Ranked #15 of 26 in Voxel Editors by our editors (7.7/10); pricing: Paid; best for professional Windows/macOS voxel workflows.

7.7/10Editor score
Qubicle Voxel Editor7.7 Visit Qubicle

At a glance

  • Editor score
    7.7 / 10
  • Pricing
    Paid
  • Best for
    Professional Windows/macOS voxel workflows
  • Free plan
    No
  • Facts checked
    21 Sep 2026
  • Where it wins

    • Detailed voxel editing with drawing, symmetry, selection, and transformation tools
    • Scene, terrain, height-map, mesh, and voxelization capabilities
    • Exports to voxel formats, OBJ, FBX, Collada, PNG, and STL
  • Where it doesn't

    • No free plan; the time-unlimited demo restricts custom-model export
    • Advanced terrain, mesh, and voxelization features use separate modules
    • Desktop support is limited to Windows and macOS

Our verdict on Qubicle Voxel Editor

Qubicle Voxel Editor is desktop software for creating, coloring, editing, and exporting voxel-based 3D models and scenes. It is aimed at professional artists, indie developers, hobbyists, and game creators working with voxel assets. Its workspace combines 3D and 2D-canvas editing with drawing, selection, transformation, symmetry, component editing, and scene management for multiple voxel objects. Voxel-format import and export, mesh export, texture painting, and game-engine export support make it suitable for production-oriented asset workflows.

The edition structure separates core editing from specialized capabilities. Qubicle Basic Edition includes voxel modeling and editing, voxel-format export, FBX, Collada, OBJ, and PNG slice export. Qubicle Indie Edition adds the Utility, Mesh, and Voxelizer module features. The Utility Module covers height-map import, terrain generation, compounds, and object hierarchies; the Mesh Module adds low-poly optimization, STL export, and other mesh export options; and the Voxelizer Module converts meshes to voxels. The Professional License is intended for commercial use above the stated annual-revenue threshold. The demo has unlimited duration but restricts custom-model export, so the product is structured as paid software rather than a free-plan tool.

Qubicle’s strongest fit is a desktop workflow that needs more than basic voxel sculpting. Scene editing, terrain generation, mesh conversion, low-poly optimization, and multiple export paths give it breadth across game assets, 3D printing, and shared model presentation. Sketchfab and i.materialise provide ecosystem connections for sharing and printing. Choose Qubicle if you need Windows or macOS voxel production with optional specialized modules. Choose an alternative if you need browser-based access, a free plan, or a single package that includes every advanced capability without module separation.

Your product? Our editors can test Qubicle Voxel Editor in depth and publish a review, labelled as paid · from $149/mo →

Qubicle Voxel Editor pricing

Plans Paid No free plan — trial or paid only. Prices checked 21 Sep 2026.
See plans on minddesk.com

All 6 Qubicle Voxel Editor plans and prices →

Qubicle Voxel Editor fact sheet

Free planNo
Paid fromNot verified
Max grid dimension1024 voxels
Animation toolsNot verified
Game engine exportYes
Texture paintingYes
Scene editingYes
Supported platformsWindows, macOS
DeploymentDesktop
PlatformsWindows, macOS
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations2 integrations: Sketchfab, i.materialise
PricingPaid (source)
Websiteminddesk.com
Facts checked21 Sep 2026

Qubicle Voxel Editor integrations

Qubicle Voxel Editor lists 2 integrations on its own site.

  • Sketchfab
  • i.materialise

Alternatives to Qubicle Voxel Editor

See all Qubicle Voxel Editor alternatives →

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Featured on iTechGuides

Featured on iTechGuides — Qubicle Voxel Editor 7.7/10

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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