ProtectMyGame
ProtectMyGame: A focused free DRM toolkit for Unity developers, with broader protection in Premium. Ranked #15 of 19 in Game DRM Software by our editors (7.6/10); pricing: Free plan; best for unity developers wanting free basic protection.
At a glance
- Editor score7.6 / 10
- PricingFree plan
- Best forUnity developers wanting free basic protection
- Free planYes
- Facts checked22 Sep 2026

Where it wins
- Free plan includes code protection and resource packing
- Supports C# obfuscation, encryption, compression, and anti-tampering
- Selective method-level obfuscation supports mod-friendly protection choices
Where it doesn't
- Platform coverage is limited to Unity 3D
- Verified licensing and anti-debugging are not included
- Unlimited files and all protection tools require Premium
Our verdict on ProtectMyGame
ProtectMyGame is a freemium game-protection service for Unity developers, particularly standalone teams publishing games on platforms such as Steam and Epic Games Store. Its core toolkit focuses on protecting C# scripts, executables, and game resources through the Unity Editor. Developers can apply selective method-level obfuscation, which suits projects that need to shield sensitive logic such as licensing or anti-cheat code while keeping other systems available for modding.
The published plans show a useful entry point for smaller Unity projects. The Free plan includes Code Protector, Resource Packer, and no credit card requirement. Its feature set includes C# script obfuscation, steganographic executable encryption, executable compression, anti-tampering protection, automatic resource extraction, ZIP64 support, and resource packaging up to 2GB. Premium adds unlimited files, Unity Obfuscator, all protection tools, a custom API key, and Unity 3D exclusive compatibility. This makes the upgrade relevant when file volume or access to the full protection set becomes important.
ProtectMyGame’s main strength is its narrow Unity focus rather than broad platform coverage. Integration is through the Unity Editor, with Unity 3D listed as the supported platform. The described feature set covers obfuscation, packaging, encryption, and tamper protection, but not verified licensing or anti-debugging. Choose it if you want free basic protection for a Unity game and value selective code shielding. Consider another option if your DRM requirements include broader engine support, verified licensing workflows, or anti-debugging controls.
Your product? Our editors can test ProtectMyGame in depth and publish a review, labelled as paid · from $149/mo →
ProtectMyGame pricing
All 2 ProtectMyGame plans and prices →
ProtectMyGame fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Not verified |
| Offline play | Not verified |
| Anti-debugging | Not verified |
| Code virtualization | Not verified |
| Anti-dumping | Not verified |
| License server | Not verified |
| Integration method | Sdk |
| Supported platforms | Unity 3D |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 1 integrations: Unity Editor |
| Pricing | Free plan (source) |
| Website | protectmygame.com |
| Facts checked | 22 Sep 2026 |
ProtectMyGame integrations
ProtectMyGame lists 1 integrations on its own site.
- Unity Editor
Alternatives to ProtectMyGame
- Denuvo Anti-TamperA deep anti-tamper layer for AAA PC games, with offline operation and engine hardening.9.4
- StarForce ProActiveA multi-platform DRM toolkit with offline play, Steam integration, and contact-sales pricing.9.2
- LIAPPBroad mobile game protection with flexible tiers and a $39.99 one-time entry option.9.0
See all ProtectMyGame alternatives →
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Featured on iTechGuides
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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