PlayerDataSync Reloaded
PlayerDataSync Reloaded: A focused open-source choice for syncing player data across Minecraft servers. Ranked #28 of 29 in Minecraft Backup Software by our editors (5.3/10); pricing: Open source; best for cross-server player-data synchronization.
At a glance
- Editor score5.3 / 10
- PricingOpen source
- Best forCross-server player-data synchronization
- Paid fromFree
- Facts checked20 Sep 2026

Where it wins
- Synchronizes inventories, health, experience, and other player state
- Supports MySQL, MariaDB, PostgreSQL, MongoDB, and Redis
- Adds zipped backups, autosave, encryption, migration, and a developer API
Where it doesn't
- Focuses on player data rather than full world or server-file backups
- Requires self-hosted Minecraft and database infrastructure
- Restoration uses full backup imports instead of granular field-level recovery
Our verdict on PlayerDataSync Reloaded
PlayerDataSync Reloaded is an open-source, self-hosted Minecraft plugin and mod for networks that need player inventories and state to remain synchronized across servers. It covers inventories, health, experience, advancements, statistics, effects, attributes, economy balances, and Persistent Data Container data. Builds are oriented toward Paper, Folia, and Fabric deployments, making it suitable for operators running multi-server networks rather than single-server worlds.
Its strongest area is cross-server coordination. Redis Pub/Sub supports live synchronization, while MySQL, MariaDB, PostgreSQL, and MongoDB provide storage options. Vault is also supported for economy-related integration. Automated background saving reduces reliance on manual player-data handling, and the developer API gives teams a way to connect synchronization behavior to their own server-side systems. Database migration between supported backends is useful when an established network changes its storage architecture.
Backup capabilities are centered on player data stored in the database. Zipped export and import support creates a portable backup workflow, with optional AES-256 profile encryption for protected player profiles. The full-backup restore model is better suited to recovering an exported dataset than selecting individual player fields. Operators looking for synchronized player state, database flexibility, and development hooks should consider it; teams seeking complete Minecraft world or server-file backup coverage should choose a broader backup product instead.
Your product? Our editors can test PlayerDataSync Reloaded in depth and publish a review, labelled as paid · from $149/mo →
PlayerDataSync Reloaded pricing
PlayerDataSync Reloaded fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Free |
| Minecraft edition | Not verified |
| Scheduled backups | Not verified |
| Backup scope | Not verified |
| Storage destination | Not verified |
| Restore granularity | Full_backup |
| Retention policy | Not verified |
| Deployment | Self-hosted |
| Support | Community, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 6 integrations: Redis, MySQL, MariaDB, PostgreSQL, MongoDB, Vault |
| Pricing | Open source |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
PlayerDataSync Reloaded integrations
PlayerDataSync Reloaded lists 6 integrations on its own site.
- Redis
- MySQL
- MariaDB
- PostgreSQL
- MongoDB
- Vault
Alternatives to PlayerDataSync Reloaded
- ChronoVault BackupA Java-world backup mod with granular recovery, cloud sync, and configurable retention.8.9
- BackupGuardA focused Paper plugin for verified, scheduled full-server backups and restores.8.7
- X BackupA Java-focused backup mod with incremental saves, granular restores and OneDrive support.8.5
See all PlayerDataSync Reloaded alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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