NES Builder
NES Builder: A focused NES project builder with CHR, palette, metatile, plugin, and assembler tools. Ranked #36 of 49 in ROM Hacking Tools by our editors (3.8/10); pricing: Free plan; best for building NES assets and ROM projects.
At a glance
- Editor score3.8 / 10
- PricingFree plan
- Best forBuilding NES assets and ROM projects
- Free planYes
- Paid fromNone
- ROM editingNo
- Facts checked5 Oct 2026
Where it wins
- Imports CHR banks from .chr and .png, including NES Maker PNGs
- Exports CHR banks to PNG with a chosen palette
- Combines Lua and Python plugins with an integrated 6502 assembler
Where it doesn't
- Windows desktop support only
- Repository describes the project as alpha
- Listed features focus on development and graphics, not byte-level ROM editing
Our verdict on NES Builder
NES Builder is an open-source Windows desktop tool for NES development and ROM project work, aimed at solo creators building game assets and project files. Its feature set centers on graphics and project assembly: it can export project items and assemble project.asm when present, with tools for palettes, CHR banks, and metatiles. That makes it a fit for a development workflow organized around NES assets, rather than a general-purpose utility for modifying arbitrary ROM data.
The graphics workflow is the clearest strength. NES Builder imports CHR banks from .chr and .png files, including NES Maker PNGs, and can export CHR banks to PNG using a chosen palette. A metatile creator and palette editor extend that asset focus. Lua and Python plugins provide a way to add project-specific tooling, while the integrated custom 6502 assembler, sdasm, supports assembly as part of the project build. Together, these tools suit creators who want graphics handling and project assembly in one Windows application.
The boundary matters for buyers choosing a ROM hacking tool. Although the product is categorized in that area, the published capabilities emphasize NES development and CHR graphics; they do not describe direct editing of existing ROMs, patch creation or application, or byte-level editing. The repository describes the project as alpha and gives a Windows installer along with Windows/Python source-running instructions. Choose NES Builder if your work is centered on NES assets, plugins, and assembled projects; look elsewhere if the central requirement is direct ROM editing or patch management.
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NES Builder pricing
NES Builder fact sheet
| Free plan | Yes |
|---|---|
| Paid from | None |
| ROM editing | No |
| Patch formats | Not verified |
| Tile/sprite editing | Yes |
| Hex editor | No |
| Supported platforms | Windows |
| Game scope | Multiple games |
| Deployment | Desktop |
| Platforms | Windows |
| Built for | Solo (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 5 Oct 2026 |
Alternatives to NES Builder
- YY-CHRA focused Windows dot editor for viewing and editing graphics in retro-game ROMs.8.4
- NUPSA free Windows desktop utility focused on creating and applying UPS patches.7.3
- HxDA broad Windows hex editor for binary work, rather than a ROM-specific hacking suite.7.2
See all NES Builder alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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