NeoX
NeoX: A managed game backend for small teams building with NeoAxis or Unity. Ranked #20 of 23 in Game Server Orchestration Software by our editors (5.9/10); pricing: Paid; best for small teams using NeoAxis or Unity.
At a glance
- Editor score5.9 / 10
- PricingPaid
- Best forSmall teams using NeoAxis or Unity
- Free planNo
- AutoscalingYes
- Founded2006 · Singapore
- Facts checked22 Sep 2026

Where it wins
- Automates dedicated-server provisioning, orchestration, and scaling
- Includes matchmaking, lobbies, and match creation
- Combines storage, publishing, logs, and desktop management
Where it doesn't
- No free plan for evaluating the platform
- Engine coverage centers on Unity, Godot, and NeoAxis
- Usage-based billing can vary with storage and outbound traffic
Our verdict on NeoX
NeoX is a managed cloud platform for building, running, and publishing online games and multimedia applications. It is aimed at small teams that need dedicated-server rental, automated orchestration and scaling, matchmaking, lobbies, content delivery, and project management in one environment. A desktop application supports cloud projects, server management, networking tests, product launches, and access to server and application logs. NeoX integrates with Unity, Godot, NeoAxis Engine, and LibreTranslate, with web, Windows, Android, and Linux listed across its platform ecosystem.
Its pricing is usage-based rather than organized around conventional subscription tiers. The published plans include a Standard 1 GB server rental with 1 GB RAM, 1 CPU, 25 GB storage, and 1 TB transfer. Storage is priced at $0.028 per GB per month and covers builds, backups, developer assets, inter-server exchange, and end-user delivery. Outbound traffic is priced at $0.007 per GB per month; inbound traffic is free, and server-plan outbound traffic is included except for GPU servers. This structure suits teams that want to scale infrastructure around actual usage, but requires attention to storage and traffic consumption.
NeoX stands out when a project needs more than server hosting: the platform combines provisioning, scaling, matchmaking, lobbies, content delivery, one-click publishing, cloud file management, and desktop administration. That breadth can reduce the need to assemble separate orchestration and game-services tools. It is less compelling for teams seeking a free starting point, broad engine coverage, or a fixed subscription bill. Teams already working with NeoAxis or Unity should find the product’s focus more relevant, while projects built around other engines should compare its integration fit before choosing it.
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NeoX pricing
NeoX fact sheet
| Free plan | No |
|---|---|
| Paid from | Not verified |
| Deployment model | Managed |
| Autoscaling | Yes |
| Multiregion deployment | Not verified |
| Matchmaking | Yes |
| Container support | Not verified |
| Supported platforms | Windows, Android, Linux, Web |
| Pricing model | Usage |
| Deployment | Cloud, Desktop |
| Platforms | Web, Windows, Android, Linux |
| Support | Email, Community, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 4 integrations: Unity, Godot, NeoAxis Engine, LibreTranslate |
| Pricing | Paid (source) |
| Website | neoaxis.com |
| Facts checked | 22 Sep 2026 |
NeoX integrations
NeoX lists 4 integrations on its own site.
- Unity
- Godot
- NeoAxis Engine
- LibreTranslate
Alternatives to NeoX
- Amazon GameLift ServersA strong AWS-centered choice for operating dedicated multiplayer game servers at scale.9.4
- PlayFabA broad managed backend for multiplayer, player services, and live operations.9.2
- EdgegapA broad edge orchestration stack for studios that need global multiplayer infrastructure.9.0
Used NeoX? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used NeoX for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026
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