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NeoCore

#25 of 26 in AI Motion Capture Software

NeoCore: A focused multi-camera engine for real-time capture, streaming, and export. Ranked #25 of 26 in AI Motion Capture Software by our editors (6.6/10); pricing: Pricing on request; best for simple multi-camera engine streaming.

6.6/10Editor score
NeoCore6.6 Visit Red Pill Lab

At a glance

  • Editor score
    6.6 / 10
  • Pricing
    Pricing on request
  • Best for
    Simple multi-camera engine streaming
  • Real-time capture
    Yes
  • Facts checked
    21 Sep 2026
NeoCore screenshot
  • Where it wins

    • Tracks multiple actors with markerless multi-camera capture
    • Streams live to Unreal Engine, Unity, and MotionBuilder
    • Records and exports motion data in FBX, BVH, and GLB
  • Where it doesn't

    • Contact-sales pricing makes budgeting less immediate
    • Single-PC operation may not fit distributed capture setups
    • Camera-based capture is not designed around suits or physical markers

Our verdict on NeoCore

NeoCore is a markerless motion capture system from Red Pill Lab for animation, visual effects, game development, robotics, studios, and independent creators. It tracks multiple actors through multiple off-the-shelf USB cameras connected to a single PC, without suits or physical markers. Real-time motion tracking supports live production workflows, while recording and export cover FBX, BVH, and GLB. Its core appeal is a straightforward camera-based approach for teams that want multi-camera and multi-actor capture without adding wearable capture equipment.

For production pipelines, NeoCore connects directly with Unreal Engine, Unity, and MotionBuilder for live streaming. That makes it a practical fit for teams working in those environments and for projects that need motion data available during production rather than only after capture. The system also supports recorded output in three established formats, giving teams options for downstream animation and content workflows. Single-PC operation keeps the stated architecture focused, although teams planning distributed capture setups may prefer a system designed around broader deployment models.

Pricing is handled through contact sales, so NeoCore is better suited to organizations willing to discuss their production requirements than buyers looking for a self-serve plan. The product’s focus is clear: markerless, multi-camera, real-time capture with live engine connections and standard export formats. Choose NeoCore if those capabilities match your pipeline and you want to work with USB cameras instead of suits or physical markers. Consider an alternative if you need a published plan structure, a different capture setup, or capabilities outside this camera-centered workflow.

Your product? Our editors can test NeoCore in depth and publish a review, labelled as paid · from $149/mo →

NeoCore pricing

Plans Pricing on request No free plan — trial or paid only. Prices checked 21 Sep 2026.
See plans on rplab.ai

NeoCore fact sheet

Free planNot verified
Paid fromNot verified
Capture sourceCamera
Real-time captureYes
Hand trackingNot verified
Facial trackingNot verified
Export formatsFBX, BVH, GLB
API accessNot verified
Platform supportNot verified
DeploymentDesktop
SupportEmail
Built forSmall business, Mid-market, Enterprise (editorial estimate)
Integrations3 integrations: Unreal Engine, Unity, MotionBuilder
PricingPricing on request
Websiterplab.ai
Facts checked21 Sep 2026

NeoCore integrations

NeoCore lists 3 integrations on its own site.

  • Unreal Engine
  • Unity
  • MotionBuilder

Alternatives to NeoCore

See all NeoCore alternatives →

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Featured on iTechGuides

Featured on iTechGuides — NeoCore 6.6/10

NeoCore is listed in our AI Motion Capture Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

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