Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

Nakama

Nakama: A flexible, self-hostable backend for multiplayer games with deep social and live-ops features. Ranked #4 of 27 in Game Backend Services by our editors (8.9/10); pricing: Open source; best for open-source, extensible multiplayer backends.

8.9/10Editor score
Nakama8.9 Visit Nakama

At a glance

  • Editor score
    8.9 / 10
  • Pricing
    Open source
  • Best for
    Open-source, extensible multiplayer backends
  • Paid from
    Free
  • Multiplayer networking
    Yes
  • Facts checked
    20 Sep 2026
Nakama screenshot
  • Where it wins

    • Open-source deployment with local, self-hosted, and managed options
    • Covers multiplayer, matchmaking, identity, storage, social, and economy
    • Supports Unity, Unreal Engine, Godot, and multiple client languages
  • Where it doesn't

    • Heroic Cloud pricing is configuration-dependent
    • Feature breadth may exceed the needs of simple game backends
    • Custom server logic is limited to Go, TypeScript/JavaScript, and Lua

Our verdict on Nakama

Nakama is an open-source game backend for studios building social, competitive, and real-time games. It combines authoritative and client-relayed multiplayer with matchmaking, player authentication, account linking, server-side storage, leaderboards, tournaments, virtual currencies, chat, groups, parties, and notifications. The product is aimed at teams that want backend services they can run locally or self-host, while Heroic Cloud provides a managed hosting option.

Platform coverage is a major part of Nakama's appeal. Client and engine integrations include Unity, Unreal Engine, Godot, Defold, Cocos2d-x, C++ and Dart/Flutter, alongside JavaScript, Swift, and Java/Android. Amazon GameLift and Edgegap integrations extend its deployment options. The extensible server runtime supports Go, TypeScript/JavaScript, and Lua, and the developer console provides management for players, storage, and servers. That combination gives teams several ways to connect an existing game stack while keeping game-specific backend logic in the same service.

Nakama is strongest when a project needs more than basic session handling. Its single backend covers real-time networking, matchmaking, identity, data, social systems, competitive features, and virtual economies, making it suitable for games with ongoing player interaction and live operations. Heroic Cloud's Nakama Enterprise plan includes no DAU, MAU, or CCU limits, dedicated hardware resources, a managed database instance, automatic database backups, metrics, and monitoring. Teams seeking a narrow, lightweight backend may find this scope unnecessary; teams that want an open-source foundation with room for custom multiplayer and social systems should consider Nakama.

Your product? Our editors can test Nakama in depth and publish a review, labelled as paid · from $149/mo →

Nakama pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on heroiclabs.com

All 1 Nakama plans and prices →

Nakama fact sheet

Free planNot verified
Paid fromFree
Multiplayer networkingYes
Player accountsYes
MatchmakingYes
Cloud dataYes
Live-ops toolsYes
Deployment modelHybrid
DeploymentCloud, Self-hosted
PlatformsWindows, macOS, Linux
Compliance & securitySOC 2, GDPR
SupportEmail, Live chat, Phone, Community, Docs
Built forSmall business, Mid-market, Enterprise (editorial estimate)
Integrations12 integrations: Unity, Unreal Engine, C++, Dart/Flutter, Godot, JavaScript …
PricingOpen source (source)
Websiteheroiclabs.com
Facts checked20 Sep 2026

Nakama integrations

Nakama lists 12 integrations on its own site.

  • Unity
  • Unreal Engine
  • C++
  • Dart/Flutter
  • Godot
  • JavaScript
  • Swift
  • Java/Android
  • Defold
  • Cocos2d-x
  • Amazon GameLift
  • Edgegap

Alternatives to Nakama

See all Nakama alternatives →

Nakama vs the competition

Compare Nakama with any tool side by side →

Also Ranked In

Nakama is ranked in 4 of our directories.

Used Nakama? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Nakama for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — Nakama 8.9/10

Nakama is listed in our Game Backend Services directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/nakama/"><img src="https://www.itechguides.com/best/badge/nakama.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update