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N64Wasm

Free#7 of 24 in Nintendo 64 Emulators

N64Wasm: A browser-first N64 emulator with saves, cheats, remapping, and self-hosted cloud support. Ranked #7 of 24 in Nintendo 64 Emulators by our editors (8.2/10); pricing: Free plan; best for browser users wanting saves, cheats, and cloud options.

8.2/10Editor score
N64Wasm8.2 Visit N64Wasm

At a glance

  • Editor score
    8.2 / 10
  • Pricing
    Free plan
  • Best for
    Browser users wanting saves, cheats, and cloud options
  • Free plan
    Yes
  • Paid from
    Free
  • Facts checked
    20 Sep 2026
N64Wasm screenshot
  • Where it wins

    • Browser-based emulation with save states, SRAM, and file import/export
    • Supports remapping, multiple controllers, mobile controls, and GameShark codes
    • Self-hosted cloud save states and selectable video renderers
  • Where it doesn't

    • The primary product experience is browser-based
    • Cloud save states require a self-hosted server
    • The Windows build is documented for debugging and testing

Our verdict on N64Wasm

N64Wasm is an open-source Nintendo 64 emulator built with WebAssembly for browser-based play. It suits users who want to run Nintendo 64 games on the web while keeping practical controls and save management close at hand. The project also lists Windows and iOS among its platforms, with browser support covering web browsers, iPhone 13, and Xbox Series X browsers. A hosted browser demo is available, and self-hosting can be configured with a custom ROM list.

Its strongest feature set centers on control and progress management. N64Wasm supports gamepads, keyboard input, button remapping, multiple controllers, and mobile controls. For saved progress, it includes save states and SRAM, along with save-file import and export. GameShark code support adds cheat functionality, while selectable video renderers and audio provide configuration options within the emulation experience. WebGL is listed as the renderer API.

Cloud functionality is available through cloud save states with self-hosted server support, making it a fit for users who want more control over where saves are handled. That option also adds setup responsibility compared with a browser-only session. The Windows build is documented for debugging and testing, so users primarily seeking a conventional desktop application may prefer a product designed around native desktop use. N64Wasm is a strong match for browser users who value open-source access, flexible input, transferable saves, cheats, and optional self-hosted cloud storage; it is less suitable for anyone who wants a fully packaged desktop-first workflow.

Your product? Our editors can test N64Wasm in depth and publish a review, labelled as paid · from $149/mo →

N64Wasm pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

N64Wasm fact sheet

Free planYes
Paid fromFree
Supported platformsWeb browsers; Windows; iPhone 13 and Xbox Series X browsers
Online netplayNot verified
Save statesYes
Cheat supportYes
High-resolution renderingNot verified
Controller remappingYes
Graphics renderer APIsWebGL
DeploymentCloud, Self-hosted, Desktop, Mobile
PlatformsWeb, Windows, iOS
Built forSolo, Small business (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked20 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — N64Wasm 8.2/10

N64Wasm is listed in our Nintendo 64 Emulators directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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