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Move One review

Freemium#9 of 26 in AI Motion Capture Software

Turns iPhone recordings or uploaded video into 3D motion data, with credit-based plans.

8.2/10Editor score
Move One8.2 Visit Move One

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Move One converts single-camera video into 3D animation data. Creators and studios can record movement with an iPhone or upload video to the Move Platform for processing. Its focus is video-based motion capture rather than real-time capture, making it a fit for people who can work from recorded takes and want motion data for animation or biomechanics workflows. The web gallery provides a place to view processed takes and download outputs, while an iOS app and Chrome extension support capture and file transfer.

The workflow has several useful outputs for animation and analysis. Move One can export FBX, USDC, Blender, USDZ and MP4, and its platform gallery provides biomechanics output. Hand and finger tracking guidance is included. Integrations span Blender, Unreal Engine, Maya, Cinema 4D, Unity and NVIDIA Omniverse, giving users options across several 3D applications. This breadth may suit creators moving processed motion into an existing animation pipeline; buyers who require live capture should look elsewhere, since Move One is not real-time.

Pricing uses credits, with a Free plan offering 30 one-time credits and recordings up to 30 seconds. Starter costs $18 per month for 60 monthly credits; Standard is $48 for 180; Plus is $225 for 240; and Advanced is $490 for 700. All paid plans allow recordings up to 60 seconds, and paid credits expire at month end. The vendor's pricing documentation notes that monthly prices are plus VAT and may appear in an equivalent local currency. The Free plan can suit occasional evaluation, while buyers should compare monthly credit allowances with their expected processing volume before choosing a paid tier.

Move One pros and cons

  • Where it wins
    • Capture movement with an iPhone or upload single-camera video
    • Exports include FBX, USDC, Blender, USDZ and MP4
    • Integrates with Blender, Unreal Engine, Maya, Cinema 4D, Unity and Omniverse
  • Where it doesn't
    • Processing is not real-time
    • Paid plans limit recordings to 60 seconds
    • Monthly paid credits expire at month end

Move One fact sheet, pricing and score →

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