mod.io
mod.io: A broad UGC platform for studios that need cross-platform mod infrastructure. Ranked #1 of 24 in Game Mod Repositories by our editors (9.0/10); pricing: Pricing on request; best for studios needing cross-platform UGC infrastructure.
At a glance
- Editor score9.0 / 10
- PricingPricing on request
- Best forStudios needing cross-platform UGC infrastructure
- Games covered384 games
- Facts checked20 Sep 2026

Where it wins
- Supports uploads, dependencies, versions, collections, moderation, and monetization
- Connects with Unity, Unreal Engine, custom engines, and major platforms
- Provides REST APIs, SDKs, plugins, and in-game UGC discovery tools
Where it doesn't
- Pricing requires contacting sales
- Coverage spans 384 games
- UGC submissions have a documented 20 GB maximum size
Our verdict on mod.io
mod.io is hosted middleware for game studios and publishers adding user-generated content and mods to games. Its scope covers creator uploads, in-game discovery, subscriptions, downloads, installation management, moderation, analytics, monetization, SDKs, plugins, APIs, and white-label interfaces. The platform supports web, Windows, macOS, Linux, iOS, Android, and API access, making it suited to teams building UGC features across PC, console, mobile, and virtual-reality releases.
Platform and ecosystem fit is a central strength. mod.io integrates with Unity, Unreal Engine, custom engines, Steam, Epic Games Store, GOG Galaxy, Apple iOS, Google Play Android, Xbox, PlayStation, Nintendo Switch, and Meta Quest. Its REST API, SDKs, and engine plugins give studios multiple implementation paths, while player-facing tools cover search and filtering, subscriptions, downloads, installation management, comments, ratings, and curated collections. Dependency tracking, versioned files, release metadata, automated validation, malware scanning, moderation workflows, and reporting support a more managed UGC operation.
The product also fits teams that need a commercial model around community content. Premium UGC marketplaces and creator monetization are included alongside uploads and discovery, while white-label interfaces can support a studio-owned experience. According to the vendor’s published materials, advanced service tiers direct prospects to contact sales, so teams should expect a sales-led buying process rather than a simple self-serve plan comparison. mod.io is a strong choice for studios needing cross-platform UGC infrastructure and operational controls; teams seeking a smaller, narrowly focused mod-hosting tool may find its broader platform scope unnecessary.
mod.io pricing
mod.io fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Not verified |
| Games covered | 384 games |
| Dependency tracking | Yes |
| Version history | Yes |
| Mod collections | Yes |
| Community comments | Yes |
| Upload size limit | 20 GB |
| Deployment | Cloud |
| Platforms | Web, Windows, macOS, Linux, iOS, Android |
| Compliance & security | GDPR |
| Support | Email, Community, Docs |
| Built for | Mid-market, Enterprise (editorial estimate) |
| Integrations | 12 integrations: Unity, Unreal Engine, Custom engines, Steam, Epic Games Store, GOG Galaxy … |
| Pricing | Pricing on request |
| Website | mod.io |
| Facts checked | 20 Sep 2026 |
mod.io integrations
mod.io lists 12 integrations on its own site.
- Unity
- Unreal Engine
- Custom engines
- Steam
- Epic Games Store
- GOG Galaxy
- Apple iOS
- Google Play Android
- Xbox
- PlayStation
- Nintendo Switch
- Meta Quest
Alternatives to mod.io
- CurseForgeA focused Minecraft catalog with profiles, dependency details, and one-click installation.7.9
- Nexus ModsA mature mod repository with broad catalogs, Collections, Vortex, and an open API.7.7
- ThunderstoreA free mod repository and Windows manager for organizing mods across 300+ games.7.4
mod.io vs the competition
- mod.io vs CurseForge
- mod.io vs Nexus Mods
- mod.io vs Thunderstore
- mod.io vs Hive Workshop
- mod.io vs ModWorkshop
- mod.io vs GameBanana
Compare mod.io with any tool side by side →
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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026
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