Mixos Mold
Browser-based 3D sculpting with multiresolution and remeshing tools.
At a glance
- Editor score7.7 / 10
- PricingFree plan · paid from $8.99/mo
- Best forAffordable, cross-platform sculpting
- Free planYes
- Paid from$8.99/mo
- Automatic retopologyYes
- Facts checked20 Sep 2026
Where it wins
- Free sculpting with all brushes and subdivision levels
- Runs across web, desktop, iOS, and Android
- Remeshing, rigging, painting, and multi-object scenes included
Where it doesn't
- Mesh export requires a paid plan
- Export works in WebGPU-capable browsers
- Advanced AI credits and priority support require higher tiers
Our verdict on Mixos Mold
Mixos Mold is a browser-based 3D sculpting tool for artists, game developers, hobbyists, students, and studios. It combines pressure-sensitive brushes, multiresolution subdivision, dynamic topology, voxel and quad remeshing, masking, symmetry, and multi-object sculpting scenes. The tool runs on web, Windows, macOS, Linux, iOS, and Android, making it suitable for users who want to move between browser, desktop, and mobile workflows.
The free plan covers sculpting without a time limit and includes all brushes and subdivision levels, dynamic topology, remeshing, and watermark-free creation. Exporting GLB, OBJ, or STL files requires a paid plan. Pro costs $8.99 per month and adds mesh export, export up to 4K, 50 AI credits per month, 25 GB of cloud storage, and email support. Max costs $17.99 per month and adds 150 AI credits, priority AI generation, priority support, and 50 GB of storage. A Pay once option includes 4K watermark-free export forever, GLB, USDZ, and FBX formats, 20 GB of storage, and future updates. Classroom grant access is free for the term and includes 4K watermark-free export and a shared class library.
Mold fits workflows that extend beyond sculpting. Users can send sculpts to Mixos Paint for texturing, and the product integrates with Mixos Studio, Blender, Cinema 4D, Unreal, Unity, and Godot. Rigging and weight painting add support for preparing assets for animation or games. The main limitation is the separation between free creation and paid export, so users who need downloadable meshes must budget for a paid option. It suits budget-conscious artists, learners, and cross-platform teams; users seeking only free export should choose another tool.
Mixos Mold pricing
All 5 Mixos Mold plans and prices →
Mixos Mold fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $8.99/mo |
| Automatic retopology | Yes |
| Manual retopology | Not verified |
| Multiresolution sculpting | Yes |
| Voxel sculpting | Yes |
| Texture painting | Yes |
| Supported platforms | web, windows, macos, linux, ios, android |
| Free trial | No |
| Deployment | Cloud, Self-hosted, Desktop, Mobile |
| Platforms | Web, Windows, macOS, Linux, iOS, Android |
| Support | Email, Community, Docs |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 7 integrations: Mixos Paint, Mixos Studio, Blender, Cinema 4D, Unreal, Unity … |
| Pricing | Free plan · paid from $8.99/mo (source) |
| Website | mixos.io |
| Facts checked | 20 Sep 2026 |
Mixos Mold integrations
Mixos Mold lists 7 integrations on its own site.
- Mixos Paint
- Mixos Studio
- Blender
- Cinema 4D
- Unreal
- Unity
- Godot
Alternatives to Mixos Mold
- ZBrushA deep production sculpting suite for character, creature, modeling, and print workflows.4.0
- 3DCoatA broad desktop 3D toolkit with sculpting, production modeling and one-time pricing.5.8
- Adobe Substance 3D ModelerA focused sculpting tool for VR artists and Adobe-centered 3D workflows.5.0
See all Mixos Mold alternatives →
Mixos Mold vs the competition
- Mixos Mold vs ZBrush
- Mixos Mold vs 3DCoat
- Mixos Mold vs Adobe Substance 3D Modeler
- Mixos Mold vs Shapelab
- Mixos Mold vs Nomad Sculpt
- Mixos Mold vs SculptGL
Compare Mixos Mold with any tool side by side →
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Featured on iTechGuides
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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026
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