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LiveOps Core

#19 of 32 in Game Analytics Software

LiveOps Core: A broad live-ops backend with analytics and cohort reporting for live game studios. Ranked #19 of 32 in Game Analytics Software by our editors (7.0/10); pricing: Pricing on request; best for studios wanting analytics inside a live-ops backend.

7.0/10Editor score
LiveOps Core7.0 Contact Adyru

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Pricing on request
  • Best for
    Studios wanting analytics inside a live-ops backend
  • Facts checked
    20 Sep 2026
LiveOps Core screenshot
  • Where it wins

    • Combines analytics and cohort reporting with live-ops operations
    • Covers accounts, progression, economy, matchmaking and leaderboards
    • Includes events, A/B testing and live-ops rollback controls
  • Where it doesn't

    • Product is currently labeled as a pilot
    • Pricing requires contacting the vendor
    • Broad backend scope may exceed studios seeking analytics alone

Our verdict on LiveOps Core

LiveOps Core is a managed backend and live-operations platform from Adyru Technology Group for studios shipping live games. It is designed for teams that want player accounts, progression, cloud saves and operational game services without building and operating the backend themselves. Its scope spans server-authoritative virtual economy features, anti-cheat controls, events, seasons, A/B testing, matchmaking, leaderboards, analytics and cohort reporting. The result is a product positioned around running a live game, with analytics included as part of that broader backend rather than presented as a standalone reporting tool.

The strongest fit is for teams that want game operations and measurement in one environment. Analytics and cohort reporting can sit alongside progression, economy, events and experiments, while the live-ops console adds rollback capability. That combination gives studios a way to connect player behavior analysis with the systems used to manage a live title. Studios primarily seeking a dedicated analytics product, rather than a managed backend covering accounts, economy and live operations, may prefer a narrower tool.

The vendor labels LiveOps Core as a pilot and describes a staged path from SDK integration and load testing to regional soft launch and global rollout. According to the vendor’s pricing information, product-specific access follows a contact-sales model. The product page directs prospects to talk to Adyru, and the vendor positions the platform for studios moving toward live operation at scale. Choose LiveOps Core if a managed backend with analytics, experimentation and operational controls matches the studio’s needs; look elsewhere if the requirement is limited to analytics and cohort reporting without the wider game-service layer.

Your product? Our editors can test LiveOps Core in depth and publish a review, labelled as paid · from $149/mo →

LiveOps Core pricing

Plans Pricing on request No free plan — trial or paid only. Prices checked 20 Sep 2026.
See plans on adyru.com

LiveOps Core fact sheet

Free planNot verified
Paid fromNot verified
Retention analysisNot verified
Funnel analysisNot verified
Monetization analyticsNot verified
Live-game reportingNot verified
Cohort analysisYes
Data retentionNot verified
Monthly event volumeNot verified
SupportEmail, Phone
Built forSmall business, Mid-market (editorial estimate)
PricingPricing on request (source)
Websiteadyru.com
Facts checked20 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — LiveOps Core 7.0/10

LiveOps Core is listed in our Game Analytics Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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