LeagueLobster
LeagueLobster: A web-based league scheduler with a free option and paid plans shown from $9.95 monthly. Ranked #9 of 18 in Sports League Software by our editors (8.5/10); pricing: Free plan · paid from $9.95/mo; best for budget-conscious small leagues.
At a glance
- Editor score8.5 / 10
- PricingFree plan · paid from $9.95/mo
- Best forBudget-conscious small leagues
- Free planYes
- Paid from$9.95/mo
- Online registrationYes
- Facts checked24 Sep 2026
Where it wins
- Generates league schedules and single- or double-elimination brackets
- Online registration supports teams, players, and free agents
- Stripe checkout collects fees; standings update as scores are entered
Where it doesn't
- Free LITE option is limited to 50 games per month
- Published $9.95 monthly price is an example LITE renewal, not a confirmed entry tier
- Stripe is the only listed payment integration
Our verdict on LeagueLobster
LeagueLobster is a web-based scheduler for sports leagues and tournaments, aimed at organizers who need to build schedules, manage signups, and publish standings. It can generate league and tournament schedules, create single- or double-elimination playoff brackets, and apply constraints for teams, coaches, divisions, venues, and times. Organizers can register teams, players, and free agents online, then share schedules and standings as scores are entered.
Pricing is usage-sensitive. The free LITE option covers schedules up to 50 games per month. According to the vendor’s pricing article, $9.95 per month is an example LITE subscription renewal; the article directs users to the schedule maker for current plan options. PRO adds scheduling and league-management features, but the published description does not specify those additions individually. This makes LeagueLobster relevant to budget-conscious small leagues, though organizers should check current plan options against their expected game volume before choosing a paid subscription.
Its standout strength is combining scheduling and registration rather than focusing on fixtures alone. Customizable registration forms support file uploads, Stripe checkout handles fee collection, and a drag-and-drop calendar lets organizers view and adjust schedules. CSV game import offers another way to bring games in. The product is cloud-based and available through the web and an API, with email, chat, and documentation support. Leagues that need these scheduling and signup workflows in one service may find the scope a fit; organizers seeking a broader payment ecosystem than Stripe or a clearly specified paid tier should compare alternatives.
Your product? Our editors can test LeagueLobster in depth and publish a review, labelled as paid · from $149/mo →
LeagueLobster pricing
LeagueLobster fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $9.95/mo |
| Online registration | Yes |
| Scheduling tools | Advanced |
| Payment processing | Yes |
| Mobile app | Not verified |
| Team limit | Not verified |
| Supported sports | Not verified |
| Deployment | Cloud |
| Platforms | Web |
| Support | Email, Live chat, Docs |
| Built for | Small business (editorial estimate) |
| Integrations | 1 integrations: Stripe |
| Pricing | Free plan · paid from $9.95/mo (source) |
| Website | scheduler.leaguelobster.com |
| Facts checked | 24 Sep 2026 |
LeagueLobster integrations
LeagueLobster lists 1 integrations on its own site.
- Stripe
Alternatives to LeagueLobster
- G2 EliteA broad operations platform for leagues coordinating teams, facilities, staff and game-day workflows.9.4
- StatyA broad league-management toolkit with no monthly fee and per-payment charges.9.2
- TeamPassRegistration, scheduling and league operations in one cloud platform; pricing is quote-based.9.1
See all LeagueLobster alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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