Kestrel
Kestrel: A detailed, open-source Windows overlay for frame-time and system telemetry. Ranked #6 of 25 in Game FPS Counters by our editors (7.9/10); pricing: Free plan; best for windows enthusiasts needing detailed per-game telemetry.
At a glance
- Editor score7.9 / 10
- PricingFree plan
- Best forWindows enthusiasts needing detailed per-game telemetry
- Free planYes
- Paid fromFree
- Frame-time displayYes
- Facts checked20 Oct 2026
Where it wins
- Per-frame timing with 1% and 0.1% lows plus CPU/GPU-bound detection
- CSV run recording, rolling graphs, profiles, and JSON settings transfer
- Portable executable monitors GPU, CPU, memory, power, temperatures, and battery
Where it doesn't
- Frame-timing metrics require administrator rights
- Cannot overlay exclusive-fullscreen games
- Windows-only desktop app with community support
Our verdict on Kestrel
Kestrel is a portable Windows desktop overlay for monitoring game frame timing and system performance. It is aimed at Windows enthusiasts who want detailed per-game telemetry without installing a kernel driver. The single executable displays FPS, frame intervals, 1% and 0.1% lows, per-frame GPU time, CPU and GPU utilization, power, temperatures, memory, display data, and battery information. It supports Windows 10 version 1607 or newer on 64-bit systems.
Its open-source, free model keeps access straightforward, while the telemetry depth goes beyond a basic FPS counter. Kestrel can identify whether a run is CPU- or GPU-bound, draw rolling graphs with configurable redraw rates, and monitor battery health, charge, cycle, and wear. Per-game profiles control visible metrics, and CSV recording stores per-frame data alongside run summaries for later analysis. JSON settings export and import help carry configurations between setups.
Setup is lightweight because Kestrel runs without an installer, and optional Windows startup or an elevated scheduled task can automate launching it. Frame-timing metrics require administrator rights, however, and exclusive-fullscreen games cannot receive the overlay because Kestrel does not inject into game processes. Support is community-based. Choose Kestrel if Windows compatibility, granular frame analysis, and exported run data matter most; choose another counter if you need non-Windows support or overlays in exclusive-fullscreen games.
Your product? Our editors can test Kestrel in depth and publish a review, labelled as paid · from $99/mo →
Kestrel pricing
Kestrel fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Primary platform | Windows |
| In-game overlay | Yes |
| Frame-time display | Yes |
| GPU metrics | Yes |
| Logging or export | Yes |
| CLI or API access | Yes |
| Deployment | Desktop |
| Platforms | Windows |
| Support | Community |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Oct 2026 |
Alternatives to Kestrel
- Intel PresentMonA free, open-source choice for detailed Windows frame-time and latency analysis.9.4
- NVIDIA FrameViewA free Windows benchmark overlay with FPS, latency, telemetry, power, and CSV reports.9.2
- RivaTuner Statistics ServerA free Windows utility for detailed FPS overlays, frame limiting, profiles, and capture.9.0
See all Kestrel alternatives →
Kestrel vs the competition
- Kestrel vs Intel PresentMon
- Kestrel vs NVIDIA FrameView
- Kestrel vs RivaTuner Statistics Server
- Kestrel vs Fraps
- Kestrel vs MangoHud
- Kestrel vs PresentMon
Compare Kestrel with any tool side by side →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Kestrel for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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