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Gua

Free#4 of 18 in Game Testing Software

Gua: A focused open-source choice for semantic UI and visual regression testing. Ranked #4 of 18 in Game Testing Software by our editors (8.6/10); pricing: Open source; best for open-source visual regression testing.

8.6/10Editor score
Gua8.6 Visit Gua

At a glance

  • Editor score
    8.6 / 10
  • Pricing
    Open source
  • Best for
    Open-source visual regression testing
  • Paid from
    Free
  • Automated test execution
    Yes
  • Facts checked
    21 Sep 2026
Gua screenshot
  • Where it wins

    • Semantic selectors locate controls by role, text, ID, and state
    • PNG visual regression testing includes baselines and diffs
    • Diagnostics combine logs, screenshots, and runtime metadata
  • Where it doesn't

    • Verified support is limited to Godot and Unity
    • Desktop workflows exclude iOS and Android targets
    • Support is documentation-only

Our verdict on Gua

Gua is an open-source game testing and automation protocol for Godot and Unity. It is aimed at game developers and QA teams that need end-to-end UI testing, semantic control discovery, screenshot capture, visual regression comparison, and selected gameplay input. Tests can work with UI trees rather than screen coordinates, using roles, text, IDs, and state. The project targets Godot 4.7 and Unity 6 on desktop platforms, with Windows, macOS, and Linux listed among its platforms.

Its strongest area is the testing workflow around visual and semantic state. Gua supports state-based waits, semantic action recording and replay, PNG baselines and diffs, virtual time, and bounded gameplay input. Failure diagnostics add logs, screenshots, and runtime metadata, giving teams several artifacts to inspect when a test fails. The World Object Tree can expose selected game-world information, while MCP and browser-native WebMCP connectivity extend how tests, inspectors, and AI agents can interact with the project.

Gua fits teams that want open-source tooling and can work within its engine and platform boundaries. It integrates with MCP, WebMCP, GitHub Actions, NUnit, xUnit, and MSTest, which supports CI-oriented workflows and established test frameworks. The project is MIT-licensed rather than organized around commercial plans, and support is documentation-only. Unity support is documented for desktop Mono workflows, while iOS and Android are not supported targets. Choose Gua for semantic game UI automation and visual regression in Godot or Unity; consider another tool if broader engine coverage, mobile targets, or direct support are priorities.

Your product? Our editors can test Gua in depth and publish a review, labelled as paid · from $149/mo →

Gua pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on gua.orizika.com

Gua fact sheet

Free planNot verified
Paid fromFree
Automated test executionYes
Playtesting workflowsNot verified
Performance monitoringNot verified
Test environmentsHybrid
Supported game enginesGodot, Unity
Target platformsWindows, Linux, macOS
DeploymentSelf-hosted, Desktop
PlatformsWeb, Windows, macOS, Linux
SupportDocs
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations6 integrations: MCP, WebMCP, GitHub Actions, NUnit, xUnit, MSTest
PricingOpen source
Websitegua.orizika.com
Facts checked21 Sep 2026

Gua integrations

Gua lists 6 integrations on its own site.

  • MCP
  • WebMCP
  • GitHub Actions
  • NUnit
  • xUnit
  • MSTest

Alternatives to Gua

See all Gua alternatives →

Gua vs the competition

Compare Gua with any tool side by side →

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Featured on iTechGuides

Featured on iTechGuides — Gua 8.6/10

Gua is listed in our Game Testing Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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