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GamePush

Freemium#15 of 27 in Game Backend Services

GamePush: An affordable managed backend for small games needing saves, multiplayer, and live-ops tools. Ranked #15 of 27 in Game Backend Services by our editors (7.7/10); pricing: Free plan; best for small games needing an affordable managed backend.

7.7/10Editor score
GamePush7.7 Visit GamePush

At a glance

  • Editor score
    7.7 / 10
  • Pricing
    Free plan
  • Best for
    Small games needing an affordable managed backend
  • Free plan
    Yes
  • Paid from
    $5.99/mo
  • Multiplayer networking
    Yes
  • Facts checked
    20 Sep 2026
GamePush screenshot
  • Where it wins

    • Free plan plus a $5.99 monthly Premium tier
    • Covers saves, accounts, multiplayer, analytics, and economy
    • Supports Unity, Godot, GameMaker, and other engines
  • Where it doesn't

    • Free uses pay-as-you-go rather than a fixed subscription
    • Advanced plans range up to $199.90 per month
    • Managed deployment may not suit self-hosted teams

Our verdict on GamePush

GamePush is a managed backend and SDK for web, mobile, and cross-platform games. It is aimed at developers who want cloud saves, player accounts, real-time multiplayer, leaderboards, achievements, rewards, analytics, payments, hosting, storage, and administration without operating their own backend infrastructure. A visual admin panel, GraphQL API, and webhooks extend the service beyond in-game features, making it suitable for small teams building games that need a broad set of backend and live-operations tools.

The pricing structure starts with Free at $0 per month, using pay-as-you-go with no fixed subscription. Premium costs $5.99 per month, while Starter costs $12.90 per month; both highlight game analytics and AI translations. Unlimited costs $49.90 per month and includes 10,000 MAU, weekly reports, game analytics, and AI translations. Advanced costs $89.90 per month, and Professional costs $199.90 per month; both highlight weekly reports, game analytics, and AI translations. This gives small projects a low-cost entry point, while teams should compare the paid tiers based on the operational features they need.

GamePush supports web, Android, and API access, with integrations for Unity, Construct 3, Defold, GameMaker, Godot, JavaScript Runtime, GraphQL API, and webhooks. Its feature breadth is a strong fit for games combining player identity, synchronized progress, multiplayer sessions, economy mechanics, analytics, and hosted files. The trade-off is its managed deployment model: teams that require a self-hosted backend should consider a different approach. GamePush is best suited to small game projects seeking broad backend coverage at a low starting price, rather than teams looking for infrastructure they operate themselves.

Your product? Our editors can test GamePush in depth and publish a review, labelled as paid · from $149/mo →

GamePush pricing

Plans Free planFreemium A usable free plan; paid tiers unlock the limits above. Prices checked 20 Sep 2026.
See plans on gamepush.com

All 6 GamePush plans and prices →

GamePush fact sheet

Free planYes
Paid from$5.99/mo
Multiplayer networkingYes
Player accountsYes
MatchmakingNot verified
Cloud dataYes
Live-ops toolsYes
Deployment modelManaged
DeploymentCloud, Browser extension
PlatformsWeb, Android
SupportEmail, Docs
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations8 integrations: Unity, Construct 3, Defold, GameMaker, Godot, JavaScript Runtime …
PricingFree plan (source)
Websitegamepush.com
Facts checked20 Sep 2026

GamePush integrations

GamePush lists 8 integrations on its own site.

  • Unity
  • Construct 3
  • Defold
  • GameMaker
  • Godot
  • JavaScript Runtime
  • GraphQL API
  • Webhooks

Alternatives to GamePush

See all GamePush alternatives →

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Featured on iTechGuides

Featured on iTechGuides — GamePush 7.7/10

GamePush is listed in our Game Backend Services directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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