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GamePulse

Free#9 of 32 in Game Analytics Software

GamePulse: A focused open-source backend for retention, progression, funnel, and economy analysis. Ranked #9 of 32 in Game Analytics Software by our editors (8.4/10); pricing: Open source; best for developers wanting an open-source analytics backend.

8.4/10Editor score
GamePulse8.4 Visit GamePulse

At a glance

  • Editor score
    8.4 / 10
  • Pricing
    Open source
  • Best for
    Developers wanting an open-source analytics backend
  • Paid from
    None
  • Retention analysis
    Yes
  • Facts checked
    20 Sep 2026
GamePulse screenshot
  • Where it wins

    • Game-specific retention, funnel, progression, and economy analysis
    • Self-hosted deployment with Docker Compose, PostgreSQL, and Redis
    • JavaScript SDK supports batching, offline queues, and retries
  • Where it doesn't

    • Described by its maintainers as an early MVP or alpha
    • The listed SDK coverage centers on JavaScript
    • Does not include AI features

Our verdict on GamePulse

GamePulse is an open-source, self-hosted telemetry and analytics platform for game developers. Its web dashboard, Fastify API, and JavaScript SDK cover player retention, progression, funnels, economies, upgrade balance, item usage, sessions, and player behavior. The product is positioned for indie, idle, roguelike, mobile, and simulation games, with multi-tenant organizations and role-based access control for teams managing separate workspaces or permissions.

Its strongest differentiator is the depth of game-specific analysis in a self-hosted package. Developers can process events through an asynchronous batch ingestion API, examine retention cohorts and funnel drop-off, track level progression and completion, and inspect economy sources, sinks, balances, and inflation detection. Idle-game teams also get generator and upgrade adoption analysis, while rule-based automated balance insights add structured guidance without AI features. The JavaScript SDK includes batching, an offline queue, and retry support for client-side event collection.

GamePulse fits teams that want control over deployment and data workflows around an open-source analytics backend. Docker Compose, PostgreSQL, Redis, and OpenAPI are part of its integration and deployment ecosystem, and role-based access control supports multi-tenant organizations. The trade-off is maturity: the maintainers describe the project as an early MVP or alpha, so teams should weigh that status against their operational requirements. Developers seeking focused telemetry, retention, progression, and economy analysis should consider it; teams prioritizing AI-driven analysis or a more mature product should choose an alternative.

GamePulse pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

GamePulse fact sheet

Free planNot verified
Paid fromNone
Retention analysisYes
Funnel analysisYes
Monetization analyticsNot verified
Live-game reportingNot verified
Cohort analysisYes
Data retentionNot verified
Monthly event volumeNot verified
DeploymentSelf-hosted, Cloud
PlatformsWeb
SupportDocs, Community
Built forSolo, Small business (editorial estimate)
Integrations5 integrations: Docker Compose, PostgreSQL, Redis, JavaScript SDK, OpenAPI
PricingOpen source
Websitegithub.com
Facts checked20 Sep 2026

GamePulse integrations

GamePulse lists 5 integrations on its own site.

  • Docker Compose
  • PostgreSQL
  • Redis
  • JavaScript SDK
  • OpenAPI

Alternatives to GamePulse

See all GamePulse alternatives →

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Featured on iTechGuides

Featured on iTechGuides — GamePulse 8.4/10

GamePulse is listed in our Game Analytics Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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