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G-Less

#10 of 32 in Game Analytics Software

G-Less: A focused telemetry platform for progression, matchmaking and PC game analytics. Ranked #10 of 32 in Game Analytics Software by our editors (8.3/10); pricing: Pricing on request; best for studios focused on progression and matchmaking telemetry.

8.3/10Editor score
G-Less8.3 Visit G-Less

At a glance

  • Editor score
    8.3 / 10
  • Pricing
    Pricing on request
  • Best for
    Studios focused on progression and matchmaking telemetry
  • Retention analysis
    Yes
  • Facts checked
    20 Sep 2026
G-Less screenshot
  • Where it wins

    • Detailed progression, session and matchmaking analysis
    • Project-scoped A/B testing for gameplay and conversion changes
    • Asynchronous telemetry delivery with offline replay
  • Where it doesn't

    • Workspace access is invitation-only
    • Contact-sales pricing adds a procurement step
    • Designed primarily for Steam and PC workflows

Our verdict on G-Less

G-Less is a game analytics platform from SODA GAME AI Lab for indie and mid-sized game teams. It helps studios compare player behavior across days, builds and release channels, analyze application sessions and gameplay runs, and measure tutorial, stage and progression funnels. Its focus is especially relevant to teams working on progression systems, matchmaking, retention and game economy telemetry through web and API access.

The product’s strongest area is the breadth of game-specific analysis in one workflow. Teams can examine matchmaking attempts, wait times, outcomes and party entry, while also tracking retention, resource transactions, upgrades, chests and quests. Project-scoped A/B tests support evaluation of gameplay and conversion changes. Unity, Unreal Engine 5 and Steam integrations fit teams building for PC and using established game development environments. Asynchronous delivery with offline replay is also suited to telemetry collection when connectivity is interrupted.

Access is invitation-only for the standard workspace, so G-Less is better suited to teams prepared for a guided evaluation than to buyers seeking immediate self-service signup. Full-service analytics can include instrumentation, data QA, project metrics and tailored dashboards, but that engagement is scoped and quoted separately. The contact-sales pricing model may suit studios that need a defined analytics engagement, while teams comparing transparent subscription tiers may prefer another option. Choose G-Less for detailed progression, matchmaking, retention and economy analysis across builds and releases; look elsewhere if broad platform coverage or an openly self-serve purchase path is central to the decision.

G-Less pricing

Plans Pricing on request No free plan — trial or paid only. Prices checked 20 Sep 2026.
See plans on g-less.com

G-Less fact sheet

Free planNot verified
Paid fromNot verified
Retention analysisYes
Funnel analysisYes
Monetization analyticsYes
Live-game reportingNot verified
Cohort analysisNot verified
Data retentionNot verified
Monthly event volumeNot verified
DeploymentCloud
PlatformsWeb
SupportEmail, Docs
Built forSmall business, Mid-market (editorial estimate)
Integrations3 integrations: Unity, Unreal Engine 5, Steam
PricingPricing on request (source)
Websiteg-less.com
Facts checked20 Sep 2026

G-Less integrations

G-Less lists 3 integrations on its own site.

  • Unity
  • Unreal Engine 5
  • Steam

Alternatives to G-Less

See all G-Less alternatives →

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Featured on iTechGuides

Featured on iTechGuides — G-Less 8.3/10

G-Less is listed in our Game Analytics Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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