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Forget-Me-Not Shaders

Free#33 of 40 in Minecraft Shader Packs

Forget-Me-Not Shaders: A feature-rich visual overhaul for Can-Pipe users who want seasonal and ray-traced effects. Ranked #33 of 40 in Minecraft Shader Packs by our editors (4.8/10); pricing: Free plan; best for open-source seasonal and ray-traced effects.

4.8/10Editor score
Forget-Me-Not Shaders4.8 Visit GitHub

At a glance

  • Editor score
    4.8 / 10
  • Pricing
    Free plan
  • Best for
    Open-source seasonal and ray-traced effects
  • Free plan
    Yes
  • Paid from
    Free
  • Facts checked
    20 Sep 2026
Forget-Me-Not Shaders screenshot
  • Where it wins

    • Dynamic seasons add changing environmental visuals.
    • HDR, bloom, clouds, water, and PBR materials broaden visual depth.
    • Ray-traced contact shadows and TAA support detailed lighting.
  • Where it doesn't

    • Requires the Can-Pipe renderer.
    • Not compatible with OptiFine, Iris, Aperture, or Sodium.
    • Does not include AI features.

Our verdict on Forget-Me-Not Shaders

Forget-Me-Not Shaders is a semi-realistic pipeline shader for Minecraft, designed for users running the Can-Pipe renderer. It is distributed as open source under the LGPL v3.0 license and focuses on visual rendering rather than general gameplay or server features. Players looking for changing environments, atmospheric lighting, reflective water, and material detail will find its feature set closely aligned with that goal.

Its visual range is notably broad for a shaderpack. Dynamic seasons work alongside atmospheric skies and clouds, while HDR, tone mapping, bloom, and exposure controls provide several ways to shape the image. Water waves and reflections, built-in PBR materials, variable-penumbra shadows, and temporal anti-aliasing extend the presentation beyond basic lighting adjustments. Ray-traced contact shadows and handheld-light occlusion add more specific lighting effects for users who want deeper shadow detail.

Platform fit is the key consideration. The project documentation identifies Can-Pipe as the required renderer and states that the shaderpack is not compatible with OptiFine, Iris, Aperture, or Sodium. That makes Forget-Me-Not Shaders a focused choice for players already working within the Can-Pipe ecosystem, especially those who value open-source distribution and advanced environmental effects. Players seeking a shaderpack for one of the excluded renderers should choose an alternative instead.

Your product? Our editors can test Forget-Me-Not Shaders in depth and publish a review, labelled as paid · from $149/mo →

Forget-Me-Not Shaders pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

Forget-Me-Not Shaders fact sheet

Free planYes
Paid fromFree
Edition supportNot verified
Loader supportNot verified
Hardware tierNot verified
Ray tracingYes
PBR materialsYes
Supported versionsNot verified
Visual effectsdynamic seasons, HDR, tone mapping, bloom, exposure, atmospheric skies, clouds, water waves, reflections, PBR materials, variable-penumbra shadows, TAA, ray-traced contact shadows
SupportCommunity
Built forSolo (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked20 Sep 2026

Alternatives to Forget-Me-Not Shaders

See all Forget-Me-Not Shaders alternatives →

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Featured on iTechGuides

Featured on iTechGuides — Forget-Me-Not Shaders 4.8/10

Forget-Me-Not Shaders is listed in our Minecraft Shader Packs directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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