Didimo
Didimo: A production-focused platform for scalable digital humans, crowds, and game-ready exports. Ranked #11 of 26 in 3D Avatar Software by our editors (7.6/10); pricing: Pricing on request; best for enterprise avatar populations.
At a glance
- Editor score7.6 / 10
- PricingPricing on request
- Best forEnterprise avatar populations
- Avatar styleBoth
- Facts checked21 Sep 2026

Where it wins
- Generates large character populations and crowds automatically
- Fits clothing, hair, garments, and accessories to characters
- Exports project-specific assets through Unity and Unreal bridges
Where it doesn't
- Pricing requires contacting sales
- Focused on production pipelines rather than casual avatar creation
- The current free-plan availability is not established
Our verdict on Didimo
Didimo provides software for creating 3D digital humans and character populations for game development, simulations, cinematics, and interactive experiences. Its Popul8 platform is aimed at teams ranging from indie to AAA studios, with tools for generating character variations, fitting clothing and accessories, and producing game-ready assets. Popul8 Express runs on Windows and macOS, while Didimo also offers an API for converting images of people into 3D animation files. The product supports both avatar styles and exports through FBX, glTF, Unity, and Unreal formats.
Production depth is the central strength. Teams can generate crowds, import shapes and templates for variation, and fit garments, hair, and accessories automatically. Character exports can match a project's topology, rig, and naming conventions, including body and facial joints. Unity support includes instanced rendering and individual prefabs, while the Unreal Engine bridge supports another major game-development workflow. Command-line and CI/CD automation add a path for teams that need repeatable character production rather than one-off asset creation.
Didimo also fits pipelines that depend on established animation and voice ecosystems. Listed integrations include Unity, Unreal Engine, Mixamo, ARKit, Oculus Lipsync, and Amazon Polly. The API expands the scope beyond manual authoring by supporting image-to-3D digital human generation. Pricing follows a contact-sales model, so organizations should expect a sales-led evaluation rather than a simple self-serve purchase. Didimo is a strong choice for studios and enterprise teams managing large avatar populations, customized exports, or automated production workflows. Teams seeking a lightweight, casual avatar creator or a clearly published recurring plan may prefer a more self-serve alternative.
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Didimo pricing
Didimo fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Not verified |
| Avatar style | Both |
| Export formats | FBX, glTF, Unity, Unreal |
| Rigged exports | Yes |
| Game engine export | Yes |
| Face tracking | Not verified |
| Commercial use | Not verified |
| Deployment | Cloud, Desktop |
| Platforms | Windows, macOS |
| Compliance & security | GDPR |
| Support | Email, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 6 integrations: Unity, Unreal Engine, Mixamo, ARKit, Oculus Lipsync, Amazon Polly |
| Pricing | Pricing on request |
| Website | didimo.co |
| Facts checked | 21 Sep 2026 |
Didimo integrations
Didimo lists 6 integrations on its own site.
- Unity
- Unreal Engine
- Mixamo
- ARKit
- Oculus Lipsync
- Amazon Polly
Alternatives to Didimo
- MakeHumanA free, detailed character generator for artists who need parametric human models.9.2
- IMVUA social avatar platform with creator tools, virtual products, and Shop monetization.8.7
- Reallusion Character CreatorA Windows-focused character pipeline with deep rigging, animation, and export coverage.8.6
Also Ranked In
Didimo is ranked in 2 of our directories.
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Featured on iTechGuides
Didimo is listed in our 3D Avatar Software directory. Add the badge to your site — it links back to this page.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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