ChrononLabs
ChrononLabs: A focused server-side detector with replay evidence and AI-assisted scoring. Ranked #16 of 22 in Game Anti-Cheat Software by our editors (7.3/10); pricing: Paid; best for new servers wanting AI-assisted monitoring.
At a glance
- Editor score7.3 / 10
- PricingPaid
- Best forNew servers wanting AI-assisted monitoring
- Free planNo
- Supported platformsCross-platform
- Founded2024
- Facts checked20 Sep 2026

Where it wins
- Server-side detection avoids requiring players to install a client
- AI confidence scores pair with 3D replay evidence for review
- Network bans, reports, analytics, and Discord alerts support moderation
Where it doesn't
- Production support is currently centered on Garry’s Mod servers
- Paid plans use monthly per-server billing
- Other game integrations are still in development
Our verdict on ChrononLabs
ChrononLabs is a server-side anti-cheat for multiplayer game operators, with production support currently focused on Garry’s Mod servers. It analyzes gameplay events received by the game server, scores player behavior with a game-trained model, and sends detections to an online dashboard. Operators can review player profiles, behavioral analytics, confidence percentages, detection classifications, timestamps, and 3D replay evidence before enforcing bans. Because it does not require a player-installed client component, it can also operate alongside an existing client anti-cheat.
The strongest fit is a new or growing server that wants AI-assisted monitoring without adding a kernel-level client. The web dashboard covers monitoring and configuration, while network bans can apply across protected servers. Detection reports provide a structured record for moderation, and Discord notifications can bring alerts into an existing workflow. Integrations with Discord, ULX, and SAM add ecosystem fit for supported server environments, while the unobfuscated server-side integration gives operators direct visibility into how it connects to their setup.
ChrononLabs uses paid, monthly per-server billing, with trials described on its pricing page. The published product scope is narrower than a broad multi-game platform: Garry’s Mod is live, while other game integrations remain in development. That makes it a sensible choice for operators prioritizing server-side behavioral detection, replay-backed review, and cross-server bans today. Teams needing a mature multi-game deployment, hardware bans, or a client-side detection layer should look for a product built around those requirements instead.
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ChrononLabs pricing
ChrononLabs fact sheet
| Free plan | No |
|---|---|
| Paid from | Not verified |
| Supported platforms | Cross-platform |
| Kernel-level client | No |
| Server-side detection | Yes |
| Developer SDK | No |
| Deployment model | Cloud |
| Hardware bans | No |
| Game engine support | Not verified |
| Deployment | Cloud, Self-hosted |
| Platforms | Web |
| Support | Email, Community, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 3 integrations: Discord, ULX, SAM |
| Pricing | Paid (source) |
| Website | chrononlabs.net |
| Facts checked | 20 Sep 2026 |
ChrononLabs integrations
ChrononLabs lists 3 integrations on its own site.
- Discord
- ULX
- SAM
Alternatives to ChrononLabs
- Easy Anti-CheatBroad cross-platform anti-cheat coverage with a free tier and developer tooling.9.4
- Epic Online ServicesA broad multiplayer backend with free Easy Anti-Cheat and paid protection tiers.9.3
- Denuvo Anti-CheatA layered anti-cheat platform for publishers protecting large PC game ecosystems.9.1
See all ChrononLabs alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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