Charios
Browser-based 2D character animation for game developers.
At a glance
- Editor score8.2 / 10
- PricingFree plan · paid from $20/mo
- Best forGame developers needing character animation
- Free planYes
- Paid from$20/mo
- AI character creationYes
- Facts checked20 Sep 2026
Where it wins
- Automatic layer separation and humanoid bone rigging
- Mocap import, retargeting, and bundled animation clips
- Exports for Unity, Godot, Unreal, GIF, PNG, and JSON
Where it doesn't
- Focused on 2D character animation rather than broader animation workflows
- Studio collaboration features require the per-seat plan
- The CI workflow uses a headless WebSocket API
Our verdict on Charios
Charios is a browser-based 2D character animation tool for indie game developers and animators. It takes uploaded character artwork through layer separation, humanoid rigging, motion application, preview, and export. AI-generated character variants and single-layer regeneration support iteration, while motion-capture retargeting lets users apply bundled or imported movement to characters. The product is particularly suited to teams creating game-ready character assets for Unity, Godot, or Unreal Engine workflows.
The Free plan includes all editor features, 13 bundled mocap clips, drag-and-drop BVH/FBX import, an Anim-check 3×3 grid, and community support. Pro costs $20 per month and adds unlimited projects, priority asset processing, a higher upload size cap, PNG sequence and JSON export, and email support. Studio costs $45 per seat per month, adding self-serve seat management, teammate invitations, a shared team invoice, and priority support. The Lifetime option costs $50 one time and includes current Pro features, a 30-day refund, 5,000 one-shot credits, and a 25% discount on top-up packs.
Charios fits a game-production pipeline through Unity, Godot, Unreal Engine 5, CMU Motion Capture, Mixamo, Truebones, and Rokoko integrations. Its exports include GIF, PNG sequence, JSON, Unity prefab, Godot .tscn scene, and Unreal Engine actor formats. A headless WebSocket API supports CI workflows, while browser play testing, live deformation preview, per-layer editing, and motion retargeting cover the core animation loop. Choose Charios for character-focused 2D production with game-engine delivery; teams seeking a broader animation tool should consider a different category fit.
Charios pricing
All 4 Charios plans and prices →
Charios fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $20/mo |
| AI character creation | Yes |
| Scene editor | Not verified |
| Image-to-animation | Yes |
| Motion transfer | Yes |
| Reference consistency | Yes |
| Maximum clip duration | Not verified |
| Export formats | GIF, PNG sequence, JSON, Unity prefab, Godot .tscn scene, Unreal Engine actor |
| Money-back guarantee | 30 days |
| Deployment | Cloud, Browser extension |
| Platforms | Web |
| Support | Email, Community, Docs |
| Built for | Solo, Small business, Mid-market (editorial estimate) |
| Integrations | 7 integrations: Unity, Godot, Unreal Engine 5, CMU Motion Capture, Mixamo, Truebones … |
| Pricing | Free plan · paid from $20/mo (source) |
| Website | charios.com |
| Facts checked | 20 Sep 2026 |
Charios integrations
Charios lists 7 integrations on its own site.
- Unity
- Godot
- Unreal Engine 5
- CMU Motion Capture
- Mixamo
- Truebones
- Rokoko
Alternatives to Charios
- LTX StudioA broad AI filmmaking workspace that connects generation, planning, editing, audio, and export.8.0
- ArtiroomBroad AI animation tools with character consistency, scene composition, and flexible plans.8.2
- TheToonMakerA focused 2D animation workspace for producing consistent cartoon episodes.7.2
See all Charios alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Charios for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026
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