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BlenRig

Free#12 of 27 in 3D Rigging Software

BlenRig: A focused, free Blender add-on for automated humanoid character rigging. Ranked #12 of 27 in 3D Rigging Software by our editors (7.8/10); pricing: Free plan; best for free Blender humanoid rigging.

7.8/10Editor score
BlenRig7.8 Visit BlenRig

At a glance

  • Editor score
    7.8 / 10
  • Pricing
    Free plan
  • Best for
    Free Blender humanoid rigging
  • Free plan
    Yes
  • Paid from
    Free
  • Auto-rigging
    Yes
  • Facts checked
    20 Sep 2026
BlenRig screenshot
  • Where it wins

    • Automated guides, armature creation, and automatic weighting workflows
    • Advanced facial rigging with shapekey sculpting support
    • Mocap compatibility and reproportioning tools for biped characters
  • Where it doesn't

    • Rig-target scope is focused on humanoid and biped characters
    • Requires Blender as its supported host environment
    • BlenRig 6 is labeled beta in the repository README

Our verdict on BlenRig

BlenRig is a GPL-licensed open-source rigging and skinning add-on for Blender, aimed at artists and technical users preparing humanoid and biped characters. It brings automated rigging guides, BlenRig armature creation, a mesh-deform cage, lattices, and weight-transfer meshes into Blender’s armature, object, lattice, and 3D View panels. The published feature set also covers advanced facial rigging, reproportioning, rigging assistance, mocap compatibility properties for limbs, and a shapekey sculpting workflow. Its focused scope makes it a practical fit for Blender-based character work rather than a general tool for varied rig targets.

BlenRig’s main strength is the breadth of its character setup workflow within Blender. Automated guides can support the initial placement process, while armature creation and weight-transfer meshes address core rigging and skinning tasks. The mesh-deform cage and lattices add another layer to deformation setup, and the facial system extends the tool beyond basic body controls. Reproportioning and rigging assistant tools are useful when a character needs adjustment after the initial setup. Mocap compatibility properties for limbs and shapekey sculpting further connect rigging with animation and facial-shape workflows. The result is a tool with substantial depth for humanoid character construction, provided Blender is already part of the production environment.

The project is distributed as GPL software through its public repository, which includes the add-on source code, documentation links, release downloads, and a community Discord channel. The repository README labels BlenRig 6 as beta, so teams should account for that status when evaluating it for production pipelines. BlenRig is a strong choice for users who want an open-source Blender add-on with automated humanoid rigging, facial controls, weighting assistance, and related deformation workflows. Users seeking rigging for non-humanoid targets or a host outside Blender should choose a different category fit.

Your product? Our editors can test BlenRig in depth and publish a review, labelled as paid · from $149/mo →

BlenRig pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

BlenRig fact sheet

Free planYes
Paid fromFree
Auto-riggingYes
DeploymentHost_plugin
Rig targetsHumanoids
Scripting supportNot verified
Supported host appsBlender
Export formatsNot verified
DeploymentSelf-hosted
SupportEmail, Community, Docs
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations1 integrations: Blender
PricingFree plan
Websitegithub.com
Facts checked20 Sep 2026

BlenRig integrations

BlenRig lists 1 integrations on its own site.

  • Blender

Alternatives to BlenRig

See all BlenRig alternatives →

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Featured on iTechGuides

Featured on iTechGuides — BlenRig 7.8/10

BlenRig is listed in our 3D Rigging Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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