Auctory Texture Atlas Packer
Auctory Texture Atlas Packer: A free browser atlas packer with trimming, rotation and engine-ready metadata. Ranked #20 of 34 in Sprite Sheet Maker Software by our editors (6.6/10); pricing: Free plan; best for private, free browser packing for common engines.
At a glance
- Editor score6.6 / 10
- PricingFree plan
- Best forPrivate, free browser packing for common engines
- Free planYes
- Paid fromFree
- Sprite trimmingYes
- Facts checked14 Nov 2026
Where it wins
- Packs mixed-size PNG, JPG and WebP sprites with a MaxRects solver.
- Trims transparent edges and exports sprite offsets in metadata.
- Runs locally in the browser and exports Unity, Godot 4 and JSON formats.
Where it doesn't
- Creates a single atlas rather than multiple atlas files.
- Rotation is optional and only suitable for compatible outputs.
- Does not provide animation features.
Our verdict on Auctory Texture Atlas Packer
Auctory Texture Atlas Packer combines sprite images into a texture atlas in a browser, targeting game developers and other users who need packed images with coordinate metadata. It accepts PNG, JPG and WebP files, including mixed sprite sizes, and the vendor says packing runs locally in the browser, with input images not uploaded. The tool is free and requires no sign-up, according to its product description.
Packing options cover transparent-edge trimming, optional 90-degree rotation, padding, edge extrusion and power-of-two sizing. A MaxRects solver handles placement, while previews show sprite outlines and atlas coverage before download. The outputs include JSON Hash, JSON Array, Unity, Godot 4 and CSS; the listed ecosystem also includes Phaser 3 and PixiJS. This makes it a focused fit for sprite workflows across common game engines and web rendering, especially when local browser processing is a priority.
The main boundary is output breadth: it packs one atlas, not multiple atlas files, so projects that need multi-atlas output should look elsewhere. Rotation is only appropriate for compatible outputs, and the feature set is centered on packing rather than animation. For solo developers or small teams needing a free, browser-based way to pack images and export metadata for a supported format, it is a straightforward option. Teams that require multiple atlases or animation support should consider a different tool.
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Auctory Texture Atlas Packer pricing
Auctory Texture Atlas Packer fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Sprite trimming | Yes |
| Rotation packing | Yes |
| Multiple atlas output | No |
| Animation support | Not verified |
| Metadata export | Yes |
| Maximum atlas size | Not verified |
| Deployment | Cloud |
| Platforms | Web |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 5 integrations: Unity, Godot 4, Phaser 3, PixiJS, CSS |
| Pricing | Free plan |
| Website | auctoryai.com |
| Facts checked | 14 Nov 2026 |
Auctory Texture Atlas Packer integrations
Auctory Texture Atlas Packer lists 5 integrations on its own site.
- Unity
- Godot 4
- Phaser 3
- PixiJS
- CSS
Alternatives to Auctory Texture Atlas Packer
- AsepriteA focused desktop editor for pixel animation, tilemaps, and sprite-sheet export.9.3
- LibreSpriteA free, open-source pixel-art editor with animation and sprite-sheet export.8.4
- Atlas PackerA free atlas packer with practical trimming, preview, and common engine exports.8.1
See all Auctory Texture Atlas Packer alternatives →
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Featured on iTechGuides
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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026
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