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arcdEx

Free#12 of 23 in Game Asset Extractors

arcdEx: A focused, open-source command-line toolkit for extracting Defold game assets. Ranked #12 of 23 in Game Asset Extractors by our editors (8.2/10); pricing: Free plan; best for defold archive and Lua extraction.

8.2/10Editor score
arcdEx8.2 Visit arcdEx

At a glance

  • Editor score
    8.2 / 10
  • Pricing
    Free plan
  • Best for
    Defold archive and Lua extraction
  • Free plan
    Yes
  • Paid from
    Free
  • Asset types
    Defold archives, archive indexes, manifests, compiled Lua files, texture resources
  • Facts checked
    21 Sep 2026
arcdEx screenshot
  • Where it wins

    • Extracts compressed, encrypted, selected, or complete archive contents
    • Inspects textures and extracts Lua source from compiled .luac files
    • Supports Defold manifest versions 1 through 5
  • Where it doesn't

    • Focused on Defold archives and related asset formats
    • Does not support archive repacking
    • Uses a Java command-line workflow

Our verdict on arcdEx

arcdEx is an open-source Java command-line tool for working with game archives generated by the Defold game engine. It is intended for developers, technical artists, and analysts who need to inspect or extract assets from Defold projects. The tool supports .arcd archives, .arci archive indexes, .dmanifest files, compiled .luac files, and .texturec resources. Its scope is specific rather than general-purpose, with the clearest fit for Defold archive and Lua extraction tasks.

Its strongest area is selective asset access. arcdEx can list .arcd archive contents, extract all files or selected files, and handle compressed and encrypted archive files. It also supports batch extraction and command-line use, which suits repeatable workflows around archive contents. For Defold-specific inspection, the tool can inspect and extract .texturec files, including Basis UASTC and .basis texture formats, and inspect compiled .luac files. Lua source extraction adds a useful path for examining compiled Lua resources. Manifest support covers versions 1 through 5.

The trade-off is focus. arcdEx works with Defold archives and associated formats rather than presenting a broad game-asset toolkit, and its documented capabilities cover extraction rather than archive repacking. The Java command-line format is a practical fit for users comfortable with terminal workflows, but less suitable for buyers seeking a graphical interface or wider engine coverage. Choose arcdEx when Defold archive inspection, texture handling, or Lua-source extraction is the priority. Choose an alternative when repacking archives or working across game engines is central to the task.

Your product? Our editors can test arcdEx in depth and publish a review, labelled as paid · from $149/mo →

arcdEx pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

arcdEx fact sheet

Free planYes
Paid fromFree
Asset typesDefold archives, archive indexes, manifests, compiled Lua files, texture resources
Game file formats.arcd, .arci, .dmanifest, .texturec, .luac
Model formatsNot verified
Texture formats.texturec, Basis UASTC, .basis
Batch extractionYes
Command-line supportYes
Archive repackingNo
SupportDocs
Built forSolo, Small business (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked21 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — arcdEx 8.2/10

arcdEx is listed in our Game Asset Extractors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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