arcdEx
arcdEx: A focused, open-source command-line toolkit for extracting Defold game assets. Ranked #12 of 23 in Game Asset Extractors by our editors (8.2/10); pricing: Free plan; best for defold archive and Lua extraction.
At a glance
- Editor score8.2 / 10
- PricingFree plan
- Best forDefold archive and Lua extraction
- Free planYes
- Paid fromFree
- Asset typesDefold archives, archive indexes, manifests, compiled Lua files, texture resources
- Facts checked21 Sep 2026

Where it wins
- Extracts compressed, encrypted, selected, or complete archive contents
- Inspects textures and extracts Lua source from compiled .luac files
- Supports Defold manifest versions 1 through 5
Where it doesn't
- Focused on Defold archives and related asset formats
- Does not support archive repacking
- Uses a Java command-line workflow
Our verdict on arcdEx
arcdEx is an open-source Java command-line tool for working with game archives generated by the Defold game engine. It is intended for developers, technical artists, and analysts who need to inspect or extract assets from Defold projects. The tool supports .arcd archives, .arci archive indexes, .dmanifest files, compiled .luac files, and .texturec resources. Its scope is specific rather than general-purpose, with the clearest fit for Defold archive and Lua extraction tasks.
Its strongest area is selective asset access. arcdEx can list .arcd archive contents, extract all files or selected files, and handle compressed and encrypted archive files. It also supports batch extraction and command-line use, which suits repeatable workflows around archive contents. For Defold-specific inspection, the tool can inspect and extract .texturec files, including Basis UASTC and .basis texture formats, and inspect compiled .luac files. Lua source extraction adds a useful path for examining compiled Lua resources. Manifest support covers versions 1 through 5.
The trade-off is focus. arcdEx works with Defold archives and associated formats rather than presenting a broad game-asset toolkit, and its documented capabilities cover extraction rather than archive repacking. The Java command-line format is a practical fit for users comfortable with terminal workflows, but less suitable for buyers seeking a graphical interface or wider engine coverage. Choose arcdEx when Defold archive inspection, texture handling, or Lua-source extraction is the priority. Choose an alternative when repacking archives or working across game engines is central to the task.
Your product? Our editors can test arcdEx in depth and publish a review, labelled as paid · from $149/mo →
arcdEx pricing
arcdEx fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Asset types | Defold archives, archive indexes, manifests, compiled Lua files, texture resources |
| Game file formats | .arcd, .arci, .dmanifest, .texturec, .luac |
| Model formats | Not verified |
| Texture formats | .texturec, Basis UASTC, .basis |
| Batch extraction | Yes |
| Command-line support | Yes |
| Archive repacking | No |
| Support | Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 21 Sep 2026 |
Alternatives to arcdEx
- QuickBMSA broad, free toolkit for scripted extraction, reimporting, and mod packaging.9.4
- Source 2 ViewerA deep Source 2 asset toolkit with GUI inspection, conversion, automation, and VPK repacking.9.3
- NoesisA free Windows utility for extracting, inspecting, converting, and batch-exporting game assets.9.1
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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