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AppLovin MAX

Free#9 of 19 in Game Monetization SoftwareApp Monetization Platforms

AppLovin MAX: A free ad mediation platform for mobile games focused on yield, control, and reporting. Ranked #9 of 19 in Game Monetization Software by our editors (8.2/10); pricing: Free plan; best for mobile games maximizing advertising yield.

8.2/10Editor score
AppLovin MAX8.2 Visit AppLovin MAX

At a glance

  • Editor score
    8.2 / 10
  • Pricing
    Free plan
  • Best for
    Mobile games maximizing advertising yield
  • Free plan
    Yes
  • Paid from
    Free
  • Rewarded ads
    Yes
  • Founded
    2012
  • Facts checked
    21 Sep 2026
AppLovin MAX screenshot
  • Where it wins

    • Real-time auctions across competing demand sources
    • Detailed revenue, eCPM, user, and impression reporting
    • Supports major ad formats and many game-development environments
  • Where it doesn't

    • Focused on advertising rather than purchases or subscriptions
    • Bidding networks pay AppLovin a fee on generated ad revenue
    • Its feature set is centered on mobile apps and game engines

Our verdict on AppLovin MAX

AppLovin MAX is a mobile game monetization platform built around in-app advertising. It is designed for publishers that want to manage competing demand sources, run multiple ad formats, review ad quality, and measure monetization performance. Supported formats include rewarded video, app open, interstitial, MREC, banner, and native ads, giving mobile game teams several ways to match ads to player experiences.

MAX's main strength is the depth of its mediation and experimentation tools. Real-time auctions let competing demand sources bid for impressions, while waterfall segmentation and cloning support more structured control. Teams can A/B test networks, price points, and regional setups, then use real-time revenue and eCPM reporting to evaluate results. Built-in tools and API access also provide user- and impression-level reporting. Ad Review adds controls for detecting and managing problematic ads. The platform is free for publishers, while AppLovin states that bidding networks pay it a fee on generated ad revenue.

Platform coverage is suited to mobile development workflows. MAX supports Android, iOS, and API access, with SDK integrations for Unity, React Native, Flutter, Cordova, Adobe AIR, Unreal, Godot, and Defold. It also connects with AppsFlyer, Adjust, Singular, Kochava, Tenjin, and Branch. Choose MAX if advertising yield, mediation control, experimentation, and reporting are central to your game strategy. Teams primarily seeking purchase or subscription monetization should consider a product with a broader focus.

Your product? Our editors can test AppLovin MAX in depth and publish a review, labelled as paid · from $149/mo →

AppLovin MAX pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on applovin.com

AppLovin MAX fact sheet

Free planYes
Paid fromFree
Rewarded adsYes
In-app purchasesNot verified
SubscriptionsNot verified
Ad mediationYes
Revenue analyticsYes
A/B testingYes
Supported platformsAndroid, iOS, Unity, React Native, Flutter, Cordova, Adobe AIR, Unreal, Godot, Defold
DeploymentMobile
PlatformsAndroid, iOS
Compliance & security2FA
SupportTickets, Docs
Built forSmall business, Mid-market, Enterprise (editorial estimate)
Integrations6 integrations: AppsFlyer, Adjust, Singular, Kochava, Tenjin, Branch
PricingFree plan
Websiteapplovin.com
Facts checked21 Sep 2026

AppLovin MAX integrations

AppLovin MAX lists 6 integrations on its own site.

  • AppsFlyer
  • Adjust
  • Singular
  • Kochava
  • Tenjin
  • Branch

Alternatives to AppLovin MAX

See all AppLovin MAX alternatives →

Also Ranked In

AppLovin MAX is ranked in 2 of our directories.

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Featured on iTechGuides

Featured on iTechGuides — AppLovin MAX 8.2/10

AppLovin MAX is listed in our Game Monetization Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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