Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

Alienbrain

#9 of 15 in Game Asset Management Software

Alienbrain: A Windows-based, self-hosted repository for controlled game-asset versioning and review. Ranked #9 of 15 in Game Asset Management Software by our editors (7.4/10); pricing: Paid; best for self-hosted teams wanting a traditional asset repository.

7.4/10Editor score
Alienbrain7.4 Visit Alienbrain

At a glance

  • Editor score
    7.4 / 10
  • Pricing
    Paid
  • Best for
    Self-hosted teams wanting a traditional asset repository
  • Free plan
    No
  • Paid from
    $150/user/yr
  • Version control
    Yes
  • Facts checked
    23 Sep 2026
  • Where it wins

    • Centralized history, rollback, locking, branching, and release labels
    • Visual previews, annotations, workflows, assignments, and reporting
    • Integrations for Unreal, 3ds Max, Maya, Photoshop, and Visual Studio
  • Where it doesn't

    • Annual per-user pricing starts at $150 with no free plan
    • Windows server and client installation requires self-hosted administration
    • Cloud deployment and built-in AI features are not part of the offering

Our verdict on Alienbrain

Alienbrain is a self-hosted asset repository and version-control system for game-development, animation, design, and art teams. It stores project files on a server, records revision history, supports rollback, and uses file locking to reduce conflicting edits. Browsing includes thumbnails and previews, while annotations, markup layers, messaging, approvals, task assignment, status tracking, and due dates support review-oriented production work. The Windows client and server model fits teams that want direct control of their repository and deployment.

Pricing is subscription-based per user and billed annually. Alienbrain for Coders costs $150 per user per year and includes version control, Visual Studio integration, branching, and change sets. Alienbrain for Artists costs $250 per user per year, adding thumbnails, image previews, and integrations with Unreal, Photoshop, 3ds Max, and Maya. Alienbrain Advanced costs $400 per user per year and combines artist and coder capabilities with task assignment, progress tracking, and reporting. Alienbrain Reader is listed as free with a subscription. These tiers let teams align licenses with production roles, while the documented integrations connect the repository to common game and creative tools.

The product is a focused fit for organizations prepared to install and administer Windows server and client components themselves. Custom metadata, APIs, event triggers, command-line tools, reporting, and custom workflows provide room for tailored pipelines, and support is available through email and documentation. Teams seeking a cloud-hosted service, a free standalone tier, or AI-assisted asset operations should look elsewhere. Alienbrain suits small, mid-market, and enterprise teams that prioritize centralized control, detailed versioning, and traditional repository workflows over a browser-first or fully managed platform.

Your product? Our editors can test Alienbrain in depth and publish a review, labelled as paid · from $149/mo →

Alienbrain pricing

Plans Paid No free plan — trial or paid only. Prices checked 23 Sep 2026.
See plans on alienbrain.com

All 4 Alienbrain plans and prices →

Alienbrain fact sheet

Free planNo
Paid from$150/user/yr
Version controlYes
Asset previewsYes
Review workflowsYes
Large file supportYes
Game tool integrationsEpic Unreal Engine; Autodesk 3ds Max; Autodesk Maya; Adobe Photoshop; Microsoft Visual Studio
Included storageNot verified
DeploymentSelf-hosted
PlatformsWindows
SupportEmail, Docs
Built forSmall business, Mid-market, Enterprise (editorial estimate)
Integrations5 integrations: Epic Unreal Engine, Autodesk 3ds Max, Autodesk Maya, Adobe Photoshop, Microsoft Visual Studio
PricingPaid (source)
Websitealienbrain.com
Facts checked23 Sep 2026

Alienbrain integrations

Alienbrain lists 5 integrations on its own site.

  • Epic Unreal Engine
  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Photoshop
  • Microsoft Visual Studio

Alternatives to Alienbrain

See all Alienbrain alternatives →

Used Alienbrain? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Alienbrain for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — Alienbrain 7.4/10

Alienbrain is listed in our Game Asset Management Software directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/alienbrain/"><img src="https://www.itechguides.com/best/badge/alienbrain.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update