Actually Played
Actually Played: A focused, free Minecraft mod for detailed local playtime tracking. Ranked #16 of 20 in Game Playtime Trackers by our editors (6.3/10); pricing: Free plan; best for minecraft players measuring active playtime.
At a glance
- Editor score6.3 / 10
- PricingFree plan
- Best forMinecraft players measuring active playtime
- Free planYes
- Paid fromFree
- Tracking modeAutomatic
- Facts checked20 Sep 2026

Where it wins
- Separates active playtime from AFK time automatically
- Tracks multiplayer servers and singleplayer worlds separately
- Readable local JSON storage with Forge, NeoForge, and Fabric support
Where it doesn't
- Limited to Minecraft rather than broader device tracking
- Detailed session history is retained for 90 days
- Basic data export is suited to local use, not wider reporting
Our verdict on Actually Played
Actually Played is a client-side Minecraft mod for players who want a clearer measure of genuine playtime. It tracks multiplayer servers and singleplayer worlds separately, distinguishes active time from AFK time, and records current-session, total, session-count, and session-duration statistics. Because it runs client-side without server installation or external dependencies, it fits individual Minecraft players who want automatic tracking without changing a server's setup.
Its strongest fit is the Minecraft mod ecosystem. Actually Played supports Forge, NeoForge, and Fabric loaders, and its activity detection covers movement intent, camera rotation, keyboard and mouse input, and interactions. After five minutes of inactivity, it stops or rolls back counted time, helping keep AFK periods out of active-play totals. The result is a focused tracking tool for players moving between worlds and servers rather than a general-purpose time tracker.
The product also keeps playtime data locally as readable, hand-editable JSON, which gives players direct control over their records. Detailed session history is retained for 90 days, while older data is merged into monthly summaries without losing playtime. That history model suits players reviewing recent sessions and longer-term monthly totals, but it is less suitable for anyone who needs an unrestricted archive or tracking across games and devices. Choose Actually Played for Minecraft-specific active-time measurement; choose another type of tracker if your needs extend beyond Minecraft or require broader reporting and export workflows.
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Actually Played pricing
Actually Played fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Tracking mode | Automatic |
| Supported platforms | Minecraft servers and singleplayer worlds |
| Mobile app | Not verified |
| Desktop app | Not verified |
| History retention | 90 days |
| Data export | Basic |
| Deployment | Desktop |
| Support | Docs |
| Built for | Solo (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
Alternatives to Actually Played
- PlayCounterA free, open-source Windows tracker with broad launcher coverage and local history.9.4
- PlayTrackerA broad tracker for gamers who want one view across supported gaming accounts.9.0
- PyroblastA free web tracker that unifies playtime, achievements, and profiles across major platforms.8.8
See all Actually Played alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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