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To finish the Game Night scene, activate the interaction at the basement table in the unfinished building on The Unknown, collect the marked props, place them in the indicated spots, and select Draw. The guides agree on three figurines, a pizza box, and a mannequin; they disagree on whether the last outside prop is soda or a candle, so use the in-game markers as your final check.

Reach the Game Night room

  1. Complete Pope’s Research. The walkthroughs identify its Gravity Wells as the way to travel between The Unknown’s floating islands. See NerdsChalk and GamingPromax.
  2. Go to Factory Island and use a Gravity Well to cross to the southeast island near the Evac Building.
  3. Enter the unfinished building and descend to its basement. Guides describe reaching it via blue containers or an opening on an upper floor.
  4. Inspect the game table to activate the scene and reveal markers for the required items.

Find and place the props

The layout below reflects the shared placement instructions across the walkthroughs. The game’s markers and visible item names should take precedence if a description does not match what you see.

Prop Where to find it Where to place it
Three game figurines Shelves in the basement room On the center of the table, on the white game sheet; the order is reported not to matter
Pizza box Pizza shop across the street, called Pizza Place or Paradise Pizza Place in the guides Right corner or right-back side of the table
Mannequin Laundromat; the described route uses Shift on the vertical road Right side of the table beside the empty chair
Final outside prop Disputed: NerdsChalk says a six-pack or soda from Urban Fresh Mart; GamingPromax, PowerPyx, and XboxPlay say a candle from Urban Mart or a supermarket Soda: table edge, according to NerdsChalk. Candle: left side of the table, according to the other three guides.

What to do about the soda-versus-candle disagreement

Do not treat soda and candle as interchangeable or assume both are required. NerdsChalk’s guide, whose title matches this puzzle, instructs players to get soda; three other walkthroughs identify a candle instead. No official resolution is established by those guides. Check the revealed markers in your scene and follow the item name shown there.

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Figurine names vary by guide

GamingPromax calls its three figurines Bear, Owl, and Tree, while NerdsChalk describes a small figurine, another figurine, and a winged dragon. Because those descriptions conflict, use the basement markers and visible item names rather than relying on a universal set of names.

#1 Best Overall
CONTROL Resonant - PlayStation 5
  • STEP INTO A WARPED REALITY: Explore multiple areas of a ravaged Manhattan in an expansive, unfamiliar, and exciting world. Traverse perception-bending locations and grapple with gravity anomalies that distort the vertical and horizontal plane, adding additional dimensions to puzzles and new tactical decisions to combat. Meet faces old and new on a path fraught with risk but rich in opportunity as the cityscape is reshaped and reality is redefined by a godlike force.
  • MASTER THE PARANATURAL: Channel the raw experiences of Dylan’s past to help understand his present and dig deeper into the inner workings of the FBC and reveal the horrors threatening humankind. Tap into power he must learn to master and take choices to shape how his abilities manifest and grow. Explore a deep progression system to define how Dylan adapts to emerging dangers. Forge connections crucial to Dylan’s fight to retain his humanity as he journeys from former test subject to paranatural superweapon
  • THE FIGHT SHIFTS. YOUR WEAPON SHIFTS WITH IT: Meet constantly evolving threats head-on, utilising the environment, deploying elemental abilities and using the raw force Dylan’s shapeshifting melee weapon, the Aberrant. Wield the Aberrant in its many deadly forms. Deliver bone-crunching blows with a two-handed hammer and flow seamlessly into the swift precision of dual-wielded blades as this paranatural weapon morphs on demand to meet each new challenge.
  • SHARED LEGACY. NEW THREAT: FBC Director Jesse Faden's lockdown is no longer holding. A paranatural catastrophe has spilled beyond the Oldest House and onto the streets of Manhattan, and the Bureau's grip on containment is failing. Jesse Faden walked into the Oldest House to confront the threat within. Now Dylan must walk out of it to contain the threat beyond.
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Draw the completed scene and collect its reward

Once the required items are in place, use Draw; NerdsChalk identifies the displayed input as R3. That guide reports an Unfinished Reading collectible titled “Game Night” and a reward of +100 Source.

Completing this scene contributes to Dylan’s Sketchbook, but it does not by itself award the Work-Life Balance trophy or achievement unless it is your final scene. The walkthroughs tie that reward to completing all 11 scenes.

Rank #3
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  • The action RPG sequel to Control, developed and published by Remedy Entertainment.

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