Head-to-head · Minecraft Server Proxy Software
Velocity vs Gate
Velocity leads on 0 checks, Gate on 0, and 4 are even. Who comes out ahead on the 4 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreVelocity · 9.4/10
- Free planonly Velocity
Velocity scores higher on our rubric for minecraft server proxy software: 9.4 against 9.0 out of 10; our editors rank them #1 and #3.
Velocity is the better fit for general-purpose Minecraft networks. Gate is the better fit for cross-play and cloud-native networks.
- Velocity fits best
General-purpose Minecraft networks
- Gate fits best
Cross-play and cloud-native networks
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Side by side
| Feature | Velocity 9.4/10 Visit ↗ | Gate 9.0/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 9.4 | 9.0 |
| Ranking | #1 in Minecraft Server Proxy Software | #3 in Minecraft Server Proxy Software |
| Best for | General-purpose Minecraft networks | Cross-play and cloud-native networks |
| Pricing model | Free | Free |
| Starting price | Free plan | Open source |
| Free plan | ✓ (best) | Not checked yet |
| Free trial | — | — |
| Deployment | Self-hosted | Self-hosted, Cloud |
| Platforms | Windows, macOS, Linux | Windows, macOS, Linux |
| Support | Community, Docs | Community, Docs |
| Built for | Small business, Mid-market, Enterprise | Solo, Small business, Mid-market, Enterprise |
| Features Velocity 3/3 · Gate 3/3 | ||
| Fallback routing | ✓ | ✓ |
| Player transfer | ✓ | ✓ |
| Network admin tools | ✓ | ✓ |
| Specs | ||
| Proxy compatibility | Velocity; compatible with Vanilla, Spigot, Paper, SpongeVanilla, Fabric, Forge, and other implementations | BungeeCord, Velocity, Geyser, BungeeGuard |
| Server version support | Minecraft 1.7.2 through 26.3 | Minecraft 1.8 through the latest version supported by the current Gate release |
| Deployment model | Self_hosted | Self_hosted |
| Our review | ||
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| Cons |
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| Our verdict | Velocity is an open-source, self-hosted proxy for Minecraft server networks. It routes players to configured backend servers and supports Paper, Spigot, Fabric, Forge, Vanilla, SpongeVanilla, and other implementations. Its audience is… Read the review → |
Gate is an open-source Minecraft proxy written in Go for connecting players to backend server networks. It is designed for individual server owners, developers, and larger network operators that need Java and Bedrock cross-play, routing… Read the review → |
Strengths and trade-offs
Velocity — where it wins
- Free, open-source deployment across Windows, macOS, Linux, or self-hosted hosts
- Fallback routing, player transfers, forwarding, and built-in administration commands
- Supports Paper, Spigot, Fabric, Forge, Vanilla, and SpongeVanilla backends
Where it doesn't
- Self-hosted deployment leaves hosting and administration to your team
- Requires configured backend servers, routing rules, and proxy settings
- Documented Minecraft version support may change with future releases
Gate — where it wins
- Java and Bedrock cross-play through integrated Geyser support
- Fallback routing and player switching support multi-server networks
- Docker, Kubernetes, and HTTP, gRPC, and ConnectRPC deployment options
Where it doesn't
- Self-hosted deployment requires operators to manage the infrastructure
- Cross-play depends on integrations such as Geyser and Floodgate
- Lite mode focuses on hostname-based reverse-proxy routing
- Velocity9.4/10 · Free plan
A free, open-source proxy for routing players across multi-server Minecraft networks.
Visit PaperMCFull verdict → - Gate9.0/10 · Open source
A self-hosted proxy for cross-play networks, flexible routing, and API-driven administration.
Visit MinekubeFull verdict →
More comparisons
- Velocity vs BungeeCord
- Velocity vs Infrarust
- Velocity vs Endlink
- Velocity vs ViaProxy
- Velocity vs Geyser
- Velocity vs Minekube Connect
- BungeeCord vs Gate
- Gate vs Infrarust
All minecraft server proxy software comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update





