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Head-to-head · Minecraft Server Proxy Software

BungeeCord vs Gate

  • Updated Oct 2026
  • Both researched from official sources
  • 4 checks side by side
Higher score BungeeCord #2 in Minecraft Server Proxy Software 9.2/10 Free plan Free plan✓ 3 of 3 features Visit SpigotMC
Gate #3 in Minecraft Server Proxy Software 9.0/10 Open source ✓ 3 of 3 features Visit Minekube

BungeeCord leads on 0 checks, Gate on 0, and 4 are even. Who comes out ahead on the 4 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreBungeeCord · 9.2/10
  • Free planonly BungeeCord

BungeeCord scores higher on our rubric for minecraft server proxy software: 9.2 against 9.0 out of 10; our editors rank them #2 and #3.

BungeeCord is the better fit for established multi-server networks. Gate is the better fit for cross-play and cloud-native networks.

  • BungeeCord fits best

    Established multi-server networks

  • Gate fits best

    Cross-play and cloud-native networks

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Side by side

Feature BungeeCord 9.2/10 Visit ↗ Gate 9.0/10 Visit ↗
At a glance
Editor score 9.2 9.0
Ranking #2 in Minecraft Server Proxy Software #3 in Minecraft Server Proxy Software
Best for Established multi-server networks Cross-play and cloud-native networks
Pricing model Free Free
Starting price Free plan Open source
Free plan ✓ (best) Not checked yet
Free trial — —
Deployment Self-hosted Self-hosted, Cloud
Platforms Windows, macOS, Linux Windows, macOS, Linux
Support Docs Community, Docs
Integrations 3 integrations 6 integrations
Built for Solo, Small business, Mid-market, Enterprise Solo, Small business, Mid-market, Enterprise
Features BungeeCord 3/3 · Gate 3/3
Fallback routing ✓ ✓
Player transfer ✓ ✓
Network admin tools ✓ ✓
Specs
Proxy compatibility Spigot, Bukkit, VanillaCord BungeeCord, Velocity, Geyser, BungeeGuard
Server version support Minecraft 1.8 through 26.1; current protocol mappings include 1.8, 1.9, 1.13–1.21.9 and 26.1 Minecraft 1.8 through the latest version supported by the current Gate release
Deployment model Self_hosted Self_hosted
Our review
Pros
  • Connects multiple backend servers through one proxy
  • Includes routing, transfers, permissions, and administration controls
  • Supports Spigot, Bukkit, VanillaCord, and major desktop platforms
  • Java and Bedrock cross-play through integrated Geyser support
  • Fallback routing and player switching support multi-server networks
  • Docker, Kubernetes, and HTTP, gRPC, and ConnectRPC deployment options
Cons
  • Requires a self-hosted deployment model
  • Version support includes mappings that may reflect the development branch
  • Best suited to connected networks rather than a single standalone server
  • Self-hosted deployment requires operators to manage the infrastructure
  • Cross-play depends on integrations such as Geyser and Floodgate
  • Lite mode focuses on hostname-based reverse-proxy routing
Our verdict

BungeeCord is an open-source, self-hosted Minecraft proxy and API maintained by SpigotMC. It is designed for Minecraft server owners and administrators running connected networks, from small setups to larger environments. The proxy places…

Read the review →

Gate is an open-source Minecraft proxy written in Go for connecting players to backend server networks. It is designed for individual server owners, developers, and larger network operators that need Java and Bedrock cross-play, routing…

Read the review →
  1. BungeeCordMinecraft Server Proxy Software 9.2Free plan
  2. GateMinecraft Server Proxy Software 9.0Open source

Strengths and trade-offs

  • BungeeCord — where it wins

    • Connects multiple backend servers through one proxy
    • Includes routing, transfers, permissions, and administration controls
    • Supports Spigot, Bukkit, VanillaCord, and major desktop platforms

    Where it doesn't

    • Requires a self-hosted deployment model
    • Version support includes mappings that may reflect the development branch
    • Best suited to connected networks rather than a single standalone server
  • Gate — where it wins

    • Java and Bedrock cross-play through integrated Geyser support
    • Fallback routing and player switching support multi-server networks
    • Docker, Kubernetes, and HTTP, gRPC, and ConnectRPC deployment options

    Where it doesn't

    • Self-hosted deployment requires operators to manage the infrastructure
    • Cross-play depends on integrations such as Geyser and Floodgate
    • Lite mode focuses on hostname-based reverse-proxy routing

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update