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Head-to-head · Game Memory Editors

MemDBG vs ArtMoney

  • Updated Oct 2026
  • Both researched from official sources
  • 5 checks side by side
Higher score MemDBG #2 in Game Memory Editors 9.2/10 Open source ✓ 4 of 4 features Visit MemDBG
ArtMoney #8 in Game Memory Editors 8.6/10 Free plan Free plan✓ 0 of 4 features Visit ArtMoney

MemDBG leads on 0 checks, ArtMoney on 0, and 5 are even. Who comes out ahead on the 5 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreMemDBG · 9.2/10
  • Free planonly ArtMoney
  • Most featuresMemDBG · 4 of 4

MemDBG scores higher on our rubric for game memory editors: 9.2 against 8.6 out of 10; our editors rank them #2 and #8.

MemDBG is the better fit for open-source, cross-platform power users. ArtMoney is the better fit for windows users wanting a polished freemium tool.

  • MemDBG fits best

    Open-source, cross-platform power users

  • ArtMoney fits best

    Windows users wanting a polished freemium tool

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Side by side

Feature MemDBG 9.2/10 Visit ↗ ArtMoney 8.6/10 Visit ↗
At a glance
Editor score 9.2 8.6
Ranking #2 in Game Memory Editors #8 in Game Memory Editors
Best for Open-source, cross-platform power users Windows users wanting a polished freemium tool
Pricing model Free Free plan + paid
Starting price Open source —
Free plan Not checked yet ✓ (best)
Free trial — —
Deployment Desktop, Mobile Desktop
Platforms Windows, macOS, Linux, iOS, Android Windows
Support Docs Email, Docs
Built for Solo, Small business Solo, Small business
Features MemDBG 4/4 · ArtMoney 0/4
Pointer scanning ✓ (best) Not checked yet
Debugger ✓ (best) Not checked yet
Scripting support ✓ (best) Not checked yet
Open source ✓ (best) Not checked yet
Specs
Operating systems Cross_platform Not checked yet
Architecture support Not checked yet Not checked yet
Our review
Pros
  • Supports Windows, macOS, Linux, iOS, and Android
  • Combines scanning, debugging, patching, trainers, and telemetry
  • Includes Lua and Python desktop-side plugin support
  • Free edition supports memory and value searching.
  • PRO adds pointer scanning, debugging, disassembly, and code editing.
  • Supports emulator memory, freezing, process saving, and in-game hotkeys.
Cons
  • Focused on PS4 and PS5 homebrew research
  • Pre-release development may require evolving workflows
  • Console work depends on a payload plus host applications
  • Windows desktop software only.
  • Not intended for multiplayer or online games.
  • Advanced capabilities require the PRO edition.
Our verdict

MemDBG is an open-source memory inspection, scanning, debugging, and trainer-building suite for PS4 and PS5 homebrew research. It is aimed at developers, reverse-engineering learners, preservation projects, and authorized security…

Read the review →

ArtMoney is a Windows desktop memory editor and debugger for modifying values in games. It searches processes, files, folders, disks, and emulator memory for values such as money, health, ammunition, or other game data. Users can edit or…

Read the review →
  1. MemDBGGame Memory Editors 9.2Open source
  2. ArtMoneyGame Memory Editors 8.6Free plan

Strengths and trade-offs

  • MemDBG — where it wins

    • Supports Windows, macOS, Linux, iOS, and Android
    • Combines scanning, debugging, patching, trainers, and telemetry
    • Includes Lua and Python desktop-side plugin support

    Where it doesn't

    • Focused on PS4 and PS5 homebrew research
    • Pre-release development may require evolving workflows
    • Console work depends on a payload plus host applications
  • ArtMoney — where it wins

    • Free edition supports memory and value searching.
    • PRO adds pointer scanning, debugging, disassembly, and code editing.
    • Supports emulator memory, freezing, process saving, and in-game hotkeys.

    Where it doesn't

    • Windows desktop software only.
    • Not intended for multiplayer or online games.
    • Advanced capabilities require the PRO edition.

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update