Head-to-head · Game Texture Software
Material Maker vs Surface Labs
Material Maker leads on 0 checks, Surface Labs on 0, and 2 are even. Who comes out ahead on the 2 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreMaterial Maker · 8.5/10
- Free planboth
Material Maker scores higher on our rubric for game texture software: 8.5 against 8.3 out of 10; our editors rank them #5 and #6.
Material Maker is the better fit for free procedural material creation. Surface Labs is the better fit for free procedural materials with automation.
- Material Maker fits best
Free procedural material creation
- Surface Labs fits best
Free procedural materials with automation
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Side by side
| Feature | Material Maker 8.5/10 Visit ↗ | Surface Labs 8.3/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 8.5 | 8.3 |
| Ranking | #5 in Game Texture Software | #6 in Game Texture Software |
| Best for | Free procedural material creation | Free procedural materials with automation |
| Pricing model | Free | Free |
| Starting price | Free | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | — | — |
| Deployment | Desktop | Desktop, Mobile |
| Platforms | Windows, macOS, Linux | Windows, macOS, Linux, Android, iOS |
| Support | Community, Docs | Email, Community, Docs |
| Built for | Solo, Small business | Solo, Small business, Mid-market |
| Features Material Maker 1/4 · Surface Labs 1/4 | ||
| Texture baking | Not checked yet | Not checked yet |
| Procedural materials | ✓ | ✓ |
| UDIM support | Not checked yet | Not checked yet |
| Game-engine export | Not checked yet | Not checked yet |
| Specs | ||
| Primary workflow | Not checked yet | Not checked yet |
| Supported platforms | windows, macos, linux | Windows, macOS, Linux, Android, iPad |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | Material Maker is a free, open-source desktop tool from Rodz Labs for creating procedural materials through node graphs. It is aimed at artists, technical artists, game developers, and other users who need customizable PBR materials on… Read the review → |
Surface Labs is a node-based procedural texture and material authoring application for artists and developers creating PBR assets. Its workflow combines graph-based authoring, custom GLSL shader creation, 3D material preview, texture… Read the review → |
Strengths and trade-offs
Material Maker — where it wins
- Open-source node workflow for procedural PBR materials
- Supports Godot, Unity, and Unreal export workflows
- Runs on Windows, macOS, and Linux
Where it doesn't
- 3D model painting is labeled experimental
- Focused on materials rather than a wider asset pipeline
- No paid tier for organizations seeking tiered plans
Surface Labs — where it wins
- Free node-based authoring for procedural textures and PBR materials
- Headless CLI and MCP automation support repeatable workflows
- Exports texture maps with Unity, Unreal Engine, Godot, and glTF presets
Where it doesn't
- Focused on procedural workflows rather than painting
- No verified direct integrations are listed
- Early-access status may not suit users seeking a mature suite
- Material Maker8.5/10 · Free plan
A free node-based material tool with broad engine exports and experimental 3D painting.
Visit Material MakerFull verdict → - Surface Labs8.3/10 · Free plan
A free procedural PBR authoring tool with strong automation and a focused workflow.
Visit Surface LabsFull verdict →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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