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Head-to-head · Game Texture Software

Material Maker vs Surface Labs

  • Updated Oct 2026
  • Both researched from official sources
  • 2 checks side by side
Higher score Material Maker #5 in Game Texture Software 8.5/10 Free plan Free plan✓ 1 of 4 features Visit Material Maker
Surface Labs #6 in Game Texture Software 8.3/10 Free plan Free plan✓ 1 of 4 features Visit Surface Labs

Material Maker leads on 0 checks, Surface Labs on 0, and 2 are even. Who comes out ahead on the 2 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreMaterial Maker · 8.5/10
  • Free planboth

Material Maker scores higher on our rubric for game texture software: 8.5 against 8.3 out of 10; our editors rank them #5 and #6.

Material Maker is the better fit for free procedural material creation. Surface Labs is the better fit for free procedural materials with automation.

  • Material Maker fits best

    Free procedural material creation

  • Surface Labs fits best

    Free procedural materials with automation

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Side by side

Feature Material Maker 8.5/10 Visit ↗ Surface Labs 8.3/10 Visit ↗
At a glance
Editor score 8.5 8.3
Ranking #5 in Game Texture Software #6 in Game Texture Software
Best for Free procedural material creation Free procedural materials with automation
Pricing model Free Free
Starting price Free Free plan
Free plan ✓ ✓
Free trial — —
Deployment Desktop Desktop, Mobile
Platforms Windows, macOS, Linux Windows, macOS, Linux, Android, iOS
Support Community, Docs Email, Community, Docs
Built for Solo, Small business Solo, Small business, Mid-market
Features Material Maker 1/4 · Surface Labs 1/4
Texture baking Not checked yet Not checked yet
Procedural materials ✓ ✓
UDIM support Not checked yet Not checked yet
Game-engine export Not checked yet Not checked yet
Specs
Primary workflow Not checked yet Not checked yet
Supported platforms windows, macos, linux Windows, macOS, Linux, Android, iPad
Our review
Pros
  • Open-source node workflow for procedural PBR materials
  • Supports Godot, Unity, and Unreal export workflows
  • Runs on Windows, macOS, and Linux
  • Free node-based authoring for procedural textures and PBR materials
  • Headless CLI and MCP automation support repeatable workflows
  • Exports texture maps with Unity, Unreal Engine, Godot, and glTF presets
Cons
  • 3D model painting is labeled experimental
  • Focused on materials rather than a wider asset pipeline
  • No paid tier for organizations seeking tiered plans
  • Focused on procedural workflows rather than painting
  • No verified direct integrations are listed
  • Early-access status may not suit users seeking a mature suite
Our verdict

Material Maker is a free, open-source desktop tool from Rodz Labs for creating procedural materials through node graphs. It is aimed at artists, technical artists, game developers, and other users who need customizable PBR materials on…

Read the review →

Surface Labs is a node-based procedural texture and material authoring application for artists and developers creating PBR assets. Its workflow combines graph-based authoring, custom GLSL shader creation, 3D material preview, texture…

Read the review →
  1. Material MakerGame Texture Software 8.5Free plan
  2. Surface LabsGame Texture Software 8.3Free plan

Strengths and trade-offs

  • Material Maker — where it wins

    • Open-source node workflow for procedural PBR materials
    • Supports Godot, Unity, and Unreal export workflows
    • Runs on Windows, macOS, and Linux

    Where it doesn't

    • 3D model painting is labeled experimental
    • Focused on materials rather than a wider asset pipeline
    • No paid tier for organizations seeking tiered plans
  • Surface Labs — where it wins

    • Free node-based authoring for procedural textures and PBR materials
    • Headless CLI and MCP automation support repeatable workflows
    • Exports texture maps with Unity, Unreal Engine, Godot, and glTF presets

    Where it doesn't

    • Focused on procedural workflows rather than painting
    • No verified direct integrations are listed
    • Early-access status may not suit users seeking a mature suite

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update