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Head-to-head · Game Engine Software

GameMaker vs libGDX

  • Updated Sep 2026
  • Both researched from official sources
  • 5 checks side by side
Higher score GameMaker #3 in Game Engine Software 9.0/10 Free plan · paid from $79.99/mo Free plan✓ 4 of 4 features Visit GameMaker
libGDX #8 in Game Engine Software —/10 Free plan Free plan✓ 2 of 4 features Visit libGDX

GameMaker leads on 2 checks, libGDX on 0, and 3 are even. Who comes out ahead on the 5 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreGameMaker · 9.0/10
  • Free planboth
  • Most featuresGameMaker · 4 of 4

Our editors rank GameMaker at #3 and libGDX at #8 for game engine software; libGDX has no rubric score yet (facts researched, not yet scored), so the checks below decide.

On source code model, GameMaker gives you Source_available where libGDX offers Open_source. GameMaker offers visual scripting; libGDX doesn't. GameMaker offers console export; libGDX doesn't.

GameMaker is the better fit for 2D creators needing broad publishing. libGDX is the better fit for code-first Java game developers.

  • GameMaker fits best

    2D creators needing broad publishing

  • libGDX fits best

    Code-first Java game developers

Advertiser disclosure: iTechGuides is reader-supported. We may earn a commission when you click some links. It never changes our verdict. How we rank.

Side by side

Feature GameMaker 9.0/10 Visit ↗ libGDX —/10 Visit ↗
At a glance
Editor score 9.0 —
Ranking #3 in Game Engine Software #8 in Game Engine Software
Best for 2D creators needing broad publishing Code-first Java game developers
Pricing model Free plan + paid Free
Starting price Not published Not published
Free plan ✓ ✓
Free trial — —
Deployment Desktop Desktop, Mobile
Platforms Windows, macOS, Linux Web, Windows, macOS, Linux, iOS, Android
Support Community, Docs, Tickets Community, Docs
Integrations 4 integrations 7 integrations
Built for Solo, Small business, Mid-market, Enterprise Solo, Small business, Mid-market, Enterprise
Features GameMaker 4/4 · libGDX 2/4
Visual scripting ✓ (best) —
Multiplayer tools ✓ ✓
Mobile export ✓ ✓
Console export ✓ (best) —
Specs
Source code model Source_available Open_source
Target platforms GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, Nintendo Switch Windows, Linux, macOS, Android, iOS, Web
Scripting languages GML Code, GML Visual Java, Groovy, Kotlin, Scala
Our review
Pros
  • Free access for non-commercial game development
  • Exports to desktop, web, mobile, and GX.games
  • Supports publishing for PS5, Xbox Series X|S, and Switch
  • Free and open-source framework with 2D and 3D graphics APIs
  • Supports Windows, Linux, macOS, Android, iOS, and web deployment
  • Includes physics, networking, asset management, and service integrations
Cons
  • Commercial publishing requires separate licensing
  • Some export targets require separate licensing
  • Its focus is 2D rather than a general-purpose engine
  • No visual scripting for editor-led development workflows
  • No console export support
  • Requires a code-first approach using supported JVM languages
Our verdict

GameMaker is a cross-platform 2D game development environment for indie developers and commercial studios. It provides an integrated environment for creating projects and supports publishing across desktop, web, mobile, GX.games, and…

Read the review →

libGDX is an open-source, code-centric Java framework for building 2D and 3D games. It is aimed at developers who prefer fine-grained control through code rather than a visual editor workflow. The framework provides a unified API with…

Read the review →
  1. GameMakerGame Engine Software 9.0Free plan · paid from $79.99/mo
  2. libGDXGame Engine Software —Free plan

Strengths and trade-offs

  • GameMaker — where it wins

    • Free access for non-commercial game development
    • Exports to desktop, web, mobile, and GX.games
    • Supports publishing for PS5, Xbox Series X|S, and Switch

    Where it doesn't

    • Commercial publishing requires separate licensing
    • Some export targets require separate licensing
    • Its focus is 2D rather than a general-purpose engine
  • libGDX — where it wins

    • Free and open-source framework with 2D and 3D graphics APIs
    • Supports Windows, Linux, macOS, Android, iOS, and web deployment
    • Includes physics, networking, asset management, and service integrations

    Where it doesn't

    • No visual scripting for editor-led development workflows
    • No console export support
    • Requires a code-first approach using supported JVM languages
  • GameMaker9.0/10 · Free plan · paid from $79.99/mo

    A focused 2D engine with free non-commercial access and wide export coverage.

    Visit GameMakerFull verdict →
  • libGDX—/10 · Free plan

    A free, code-first Java framework for developers who want control across multiple platforms.

    Visit libGDXFull verdict →

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026