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Head-to-head · Game Engine Software

GameMaker vs Defold

  • Updated Oct 2026
  • Both researched from official sources
  • 5 checks side by side
Higher score GameMaker #3 in Game Engine Software 8.9/10 Free plan Free plan✓ 4 of 4 features Visit GameMaker
Defold #5 in Game Engine Software 8.7/10 Free plan Free plan✓ 3 of 4 features Visit Defold

GameMaker leads on 0 checks, Defold on 0, and 5 are even. Who comes out ahead on the 5 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreGameMaker · 8.9/10
  • Free planboth
  • Most featuresGameMaker · 4 of 4

GameMaker scores higher on our rubric for game engine software: 8.9 against 8.7 out of 10; our editors rank them #3 and #5.

GameMaker is the better fit for 2D creators needing broad publishing. Defold is the better fit for free developers targeting many platforms.

  • GameMaker fits best

    2D creators needing broad publishing

  • Defold fits best

    Free developers targeting many platforms

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Side by side

Feature GameMaker 8.9/10 Visit ↗ Defold 8.7/10 Visit ↗
At a glance
Editor score 8.9 8.7
Ranking #3 in Game Engine Software #5 in Game Engine Software
Best for 2D creators needing broad publishing Free developers targeting many platforms
Pricing model Free plan + paid Free
Starting price $799.99/yr Free plan
Free plan ✓ ✓
Free trial — —
Deployment Desktop Desktop, Mobile
Platforms Windows, macOS, Linux Web, Windows, macOS, Linux, iOS, Android
Support Community, Docs, Tickets Email, Live chat, Community, Docs
Integrations 4 integrations 8 integrations
Built for Solo, Small business, Mid-market, Enterprise Solo, Small business, Mid-market, Enterprise
Features GameMaker 4/4 · Defold 3/4
Visual scripting ✓ (best) Not checked yet
Multiplayer tools ✓ ✓
Mobile export ✓ ✓
Console export ✓ ✓
Specs
Source code model Source_available Source_available
Target platforms GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, Nintendo Switch Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, Nintendo Switch
Scripting languages GML Code, GML Visual Lua, Teal, C, C++, C#, Objective-C, Java, JavaScript
Our review
Pros
  • Free access for non-commercial game development
  • Exports to desktop, web, mobile, and GX.games
  • Supports publishing for PS5, Xbox Series X|S, and Switch
  • Free engine with desktop, mobile, web, and console deployment
  • Integrated editors, debugger, profiler, hot reload, and live updates
  • Lua scripting with networking and native extension support
Cons
  • Commercial publishing requires separate licensing
  • Some export targets require separate licensing
  • Its focus is 2D rather than a general-purpose engine
  • No visual scripting support
  • Console deployment requires approval from the platform holder
  • Multiplayer features rely on the Photon Fusion extension
Our verdict

GameMaker is a cross-platform 2D game development environment for indie developers and commercial studios. It provides an integrated environment for creating projects and supports publishing across desktop, web, mobile, GX.games, and…

Read the review →

Defold is a free, source-available game engine for indie developers, students, and studios creating 2D and lightweight 3D games. Its workflow combines an editor, runtime, Lua-based game-logic scripting, build pipeline, and deployment…

Read the review →
  1. GameMakerGame Engine Software 8.9Free plan
  2. DefoldGame Engine Software 8.7Free plan

Strengths and trade-offs

  • GameMaker — where it wins

    • Free access for non-commercial game development
    • Exports to desktop, web, mobile, and GX.games
    • Supports publishing for PS5, Xbox Series X|S, and Switch

    Where it doesn't

    • Commercial publishing requires separate licensing
    • Some export targets require separate licensing
    • Its focus is 2D rather than a general-purpose engine
  • Defold — where it wins

    • Free engine with desktop, mobile, web, and console deployment
    • Integrated editors, debugger, profiler, hot reload, and live updates
    • Lua scripting with networking and native extension support

    Where it doesn't

    • No visual scripting support
    • Console deployment requires approval from the platform holder
    • Multiplayer features rely on the Photon Fusion extension

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update