To raise LLM inference throughput, tune the amount of token work and the number of active requests scheduled per iteration—but measure the resulting latency at realistic load. Larger limits can improve GPU utilization and aggregate tokens per second, yet may worsen time to first token (TTFT) or the gaps between generated tokens. The right settings depend on your model, hardware, prompt and output lengths, traffic pattern, cache behavior, and latency targets.
What continuous batching controls
Continuous batching is an online scheduling approach: requests arrive and finish at different times, and the server decides which prefill and decode work to run in each iteration. Unlike a fixed batch that waits for every sequence to finish, it can add new work as capacity becomes available. TensorRT-LLM calls this in-flight batching and also describes it as continuous or iteration-level batching. Its documentation says the implementation uses packed inputs with padding removed: NVIDIA TensorRT-LLM in-flight batching.
Two limits matter, but they are not interchangeable:
- Token-work limit: In vLLM,
max_num_batched_tokenscaps the tokens processed in one iteration. TensorRT-LLM’smax_num_tokenscaps packed input tokens in a batch after padding is removed. - Active-request or sequence limit: vLLM’s
max_num_seqscaps sequences processed in an iteration. TensorRT-LLM’smax_batch_sizecontrols the number of runtime requests the engine can schedule.
These similarly named controls have engine-specific semantics; do not assume the values map one-to-one. In vLLM, queued-request and queued-prompt-token limits are separate admission controls, not per-iteration batch limits. See the vLLM CLI reference.
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Establish a baseline before changing limits
Record the deployment configuration and workload so that a change can be compared fairly. At minimum, capture:
- Serving framework and exact version, model and precision, GPU type and count, and tensor or pipeline parallelism.
- Prompt and output token-length distributions, request arrival pattern, target concurrency, and whether prefix or other cache reuse is expected.
- Current scheduler limits and admission controls.
- Output-token throughput and request throughput, alongside TTFT, inter-token latency (ITL) or time per output token (TPOT), and relevant tail percentiles.
- The service-level objectives (SLOs) that the configuration must meet.
Use the same model, hardware, workload, arrival pattern, concurrency, and cache conditions when comparing settings. Otherwise, a throughput difference may reflect a changed test rather than a scheduler improvement. The vLLM benchmarking guide emphasizes that benchmark metric terminology is not standardized, so check what each metric measures and where timing begins and ends.
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Tune the token budget for your workload
The token budget controls how much work can be scheduled in an iteration. A smaller budget can limit prefill work that competes with ongoing decode, while a larger one can advance more prompt tokens and increase aggregate throughput. The best balance depends on the relative amount of prefill and decode in your traffic.
In its v0.22.1 optimization guide, vLLM gives 2,048 as an example of a smaller max_num_batched_tokens value that favors ITL by limiting competing prefill work. The same guide says higher values allow more prefill tokens per batch and can improve TTFT; it recommends values above 8,192 for optimal throughput, especially for smaller models on large GPUs. Those are version-specific documentation recommendations, not universal thresholds or guarantees for another model or serving stack. Consult the vLLM optimization guide for the behavior of that version.
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For TensorRT-LLM, its batching guidance says a larger max_num_tokens can let more requests run together and raise GPU utilization. But utilization eventually plateaus, and excessively high values may hurt TTFT and end-to-end latency. Choose a token ceiling high enough to improve token throughput and hardware utilization without violating the latency SLO.
Use chunked prefill when prompt work competes with decode
A long prompt can consume substantial prefill work. Without chunking, that work can take up an iteration while requests already generating wait for GPU time. Chunked prefill divides prompt processing into smaller pieces so prompt work can share iterations with decode work.
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The vLLM v0.22.1 guide describes chunked prefill as a way to balance compute-bound prefill with memory-bound decode. For the V1 policy described on that page, pending decode requests are prioritized and prefill uses the remaining token budget. This can help mixed workloads, but the details are version-specific; verify the policy and configuration supported by the vLLM release you deploy.
Keep admission limits separate from scheduler limits
A long queue does not mean the per-iteration token or sequence limits are too low. In vLLM, queued-request and queued-prompt-token controls affect which incoming requests the API server admits or keeps waiting; they do not replace max_num_batched_tokens or max_num_seqs. Tune admission limits for overload handling and capacity or quality-of-service policy, and tune iteration limits for scheduling work already admitted.
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Benchmark settings under matched conditions
- Fix the workload. Use a representative request set with realistic prompt and output lengths. Decide whether cache reuse is part of the intended workload and keep that condition consistent.
- Control cache state between runs. The vLLM benchmarking guide describes changing the seed, resetting or restarting the server, or using its serving sweep tool to reset caches between runs.
- Match offered load and concurrency. Use the same arrival rate and concurrency for each candidate. vLLM’s serving benchmark supports an infinite request rate for maximum-throughput stress, as well as finite rates with burstiness controls for more controlled or production-like arrivals. Its
max-concurrencyoption can model a gateway or load-balancer limit. - Sweep a small set of limits. Change the token budget and active-sequence/request capacity in measured steps. Keep other settings fixed so you can attribute differences to the limits being tested.
- Compare the tradeoff, not one headline number. Record aggregate output tokens per second and requests per second alongside TTFT, ITL or TPOT, and tail latency. Keep only configurations that meet the relevant latency targets; among those, compare throughput.
For vLLM’s benchmark guide, TTFT is measured from sending a request to receiving its first streamed output. ITL is the gap between consecutive streamed outputs. TPOT is calculated per request as (end-to-end latency minus TTFT) divided by (output tokens minus one). A one-token request can produce different TPOT treatment in benchmark summaries and Prometheus histograms: the guide says benchmark statistics exclude those requests, while the histogram records TPOT as zero. Interpret results using the metric definition and measurement point, not just the metric name.
Interpret maximum-throughput results carefully
TensorRT-LLM’s benchmark workflow prepares a dataset, builds an engine where required, then runs either a maximum-throughput or a low-latency test. Its maximum-throughput tool submits requests as fast as possible in offline mode and describes the result as an upper-bound throughput figure. That test can help identify capacity, but it is not a substitute for measuring finite arrival rates and user-facing latency SLOs.
One NVIDIA documentation example reports 28,390.4265 tokens/sec and 221.8002 requests/sec for Llama 3.1 8B using TensorRT-LLM 0.17.0. The example used 3,000 requests averaging 128 input tokens and 128 output tokens, displayed a maximum runtime batch size of 4,096 and maximum runtime token count of 8,192, and has a log date of 2025-01-18. It illustrates why a throughput figure needs its workload and configuration attached; it is not a general performance expectation or a current-release claim. See the TensorRT-LLM benchmarking guide.
Choose a production setting from the latency-throughput tradeoff
Test candidate settings at a load and request mix that resemble the deployment, then choose a point that meets TTFT and token-latency targets while improving aggregate throughput. If the service misses latency objectives as the token budget rises, lower it or revisit chunking and admission policy. If utilization and throughput have already plateaued, a higher ceiling may add latency without delivering useful capacity. Re-run the comparison after changing the model, hardware, serving release, or workload mix, because the result is specific to that stack.
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