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There are six Secret Hideouts in Control Resonant, one each in Downtown, Central, the West Incursion Zone, the Evacuation Zone, The Park, and The Unknown. Solve each storefront puzzle to reach a Health Upgrade reward; completing all six earns the Backroom Espionage trophy or achievement. The Underpass has no Secret Hideout.
Where are all the Secret Hideouts in Control Resonant?
Remedy Entertainment’s Miika Huttunen describes Manhattan as a set of distinct zones with their own encounters, lore, and secrets in the March 4, 2026 PlayStation Blog article. The six hideouts below are identified by unofficial walkthroughs, not by that official overview. Their solutions are arranged by zone so the two different Atlantis storefronts are easy to distinguish.
Downtown: Atlantis Restaurant/Cafe
Find the wall breaker and activate it first. Then interact with the appliances in this order:
- Radio
- Dark, small coffee machine
- White, large coffee brewer
- Soda machine
- Microwave
- Refrigerator
The passage opens beside the breaker.
Central: Wear’Em & Wash’Em laundromat
Read the note in the laundromat, then set the six washer columns as follows. “On” refers to the interactable machine or machines in that column.
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- STEP INTO A WARPED REALITY: Explore multiple areas of a ravaged Manhattan in an expansive, unfamiliar, and exciting world. Traverse perception-bending locations and grapple with gravity anomalies that distort the vertical and horizontal plane, adding additional dimensions to puzzles and new tactical decisions to combat. Meet faces old and new on a path fraught with risk but rich in opportunity as the cityscape is reshaped and reality is redefined by a godlike force.
- MASTER THE PARANATURAL: Channel the raw experiences of Dylan’s past to help understand his present and dig deeper into the inner workings of the FBC and reveal the horrors threatening humankind. Tap into power he must learn to master and take choices to shape how his abilities manifest and grow. Explore a deep progression system to define how Dylan adapts to emerging dangers. Forge connections crucial to Dylan’s fight to retain his humanity as he journeys from former test subject to paranatural superweapon
- THE FIGHT SHIFTS. YOUR WEAPON SHIFTS WITH IT: Meet constantly evolving threats head-on, utilising the environment, deploying elemental abilities and using the raw force Dylan’s shapeshifting melee weapon, the Aberrant. Wield the Aberrant in its many deadly forms. Deliver bone-crunching blows with a two-handed hammer and flow seamlessly into the swift precision of dual-wielded blades as this paranatural weapon morphs on demand to meet each new challenge.
- SHARED LEGACY. NEW THREAT: FBC Director Jesse Faden's lockdown is no longer holding. A paranatural catastrophe has spilled beyond the Oldest House and onto the streets of Manhattan, and the Bureau's grip on containment is failing. Jesse Faden walked into the Oldest House to confront the threat within. Now Dylan must walk out of it to contain the threat beyond.
| Column | Washer setting |
|---|---|
| 1 | One interactable machine on |
| 2 | Both interactable machines on |
| 3 | Both interactable machines on |
| 4 | All machines off |
| 5 | All machines off |
| 6 | Machine nearest the door on; the other two off |
If a red barrier blocks the exterior, follow its red lines to the connected destructible objects and clear them before working on the washers.
West Incursion Zone: Urban Fresh Mart
Enter 1213 on the register. One walkthrough explains the code as the reverse of a 3-1-2-1 flash from the soda machine.
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Evacuation Zone: Art gallery/Könstig gallery
Set the spotlights to these positions:
| Spotlight | Position |
|---|---|
| Journey | Middle |
| Windows | Left |
| Thunder | Left |
| Tides | Middle |
Following PowerPyx’s directions, the pillars appear in this order: front-left, back-left, back-right, then front-right.
The Park: Atlantis Restaurant/Cafe
Enter BDAC on the register. This is a separate Atlantis puzzle from the Downtown appliance sequence; the code is derived from the reservation chart and menu.
Rank #3
- The action RPG sequel to Control, developed and published by Remedy Entertainment.
The Unknown: Pulse Fitness
At the gym, interact with the equipment in this sequence:
- Set the treadmill to 0.5 MPH.
- Set the bike to 15 MPH.
- Use the vending machine.
- Set the treadmill to 15 MPH.
- Set the bike to 0.5 MPH.
The Unknown has opposing gravity orientations. If the marker takes you to an art gallery instead of the gym, flip gravity 180 degrees to reach the Pulse Fitness side.
Rank #4
Is there a Secret Hideout in the Underpass?
No. The Underpass is not one of the six hideout locations; the zones with hideouts are Downtown, Central, the West Incursion Zone, the Evacuation Zone, The Park, and The Unknown.
What do the hideouts reward, and when does the trophy unlock?
PowerPyx reports that each hideout crate contains a Health Upgrade piece. A second unofficial guide describes the reward as one Health Upgrade Point per hideout and says three points increase maximum health, making all six points enough for two maximum-health increases.
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Both walkthroughs associate completing all six hideouts with the Backroom Espionage trophy or achievement. The second guide says it unlocks as soon as the final puzzle is solved, before you go downstairs to open the last chest. The puzzles can be completed in any order, and PowerPyx reports that they remain available in post-story free roam, so none is missable.
Quick Recap
Sources
- PowerPyx: Control Resonant All Secret Hideout Locations (September 26, 2026), for walkthrough steps, rewards, trophy, and availability after the story.
- Control Resonant Game: All Secret Hideout Locations and Puzzle Solutions in Control Resonant (updated September 29, 2026), an unofficial guide cross-checking the solutions, rewards, and trophy timing.
- PlayStation Blog: Control Resonant: a deep dive into combat, buildcrafting, and player choice (March 4, 2026), by Remedy Entertainment Senior Communications Manager Miika Huttunen; used here for zone context, not puzzle instructions.
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